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The Father of "Bioshock": The new work will be very difficult. Learn from the shadow of Mordor

2025-02-06 04:10:14|Myriagame |source:minecraft skins

After the disbandment of Irrational Games, Ken Levine, the father of Bioshock, created a new studio, Ghost Story.Ken Levine is no longer responsible for developing the BioShock series, but instead creates a new IP.Today he talked about his new work and creative inspiration.

EGX Rezzed will be opened this weekend, and Ken Levine chatted with Eurogamer reporter Oli Walsh and revealed the development of his new work after he founded his new studio, Ghost Story.

Levine said that the games that brought difficulty to players and had no instructions affected him, so the first work of the new studio was to provide a "more difficult experience, more difficult than BioShock and BioShock Infinity.Challenging.”

Then Levine revealed that this transformation in game design was mainly affected by the two games.

He said: "The reason for changing is that you spent 5 years developing a game, but the player passed the level in one week. I really envy games like "Civilization", and I have played them for a long time myself.Nowadays, a lot of game development is to establish a long-term relationship with players. My previous games didn’t really do this, so it attracted me.”

Levine also praised the Nemesis system in "Mido Shadow" and the side story of T-Social "The Walking Dead", which he said was his goal.

As for what his new work will tell, Ken Levine still kept silent. He just mentioned that the reason he couldn't talk about now is that game development is a risky process, especially when you just break the news casually, the so-called disaster comes from the mouth.