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"The Last Guardian" is not an open world with the giant eagle of the food people

2025-02-06 05:00:29|Myriagame |source:minecraft skins

In this E3 exhibition, Sony Computer Entertainment (SCE) finally announced that the long -lasting "Last Guardian" will be transferred to the PS4 platform development and scheduled to be launched in 2016.Media questions.

Uenian literati

"The Last Guardian" is the 3rd work created by unique style games such as "Misty Ancient City" and "Wanda and Giant", which is widely praised by global praise.Action adventure.In the game, the player will play the little boy who has been abducted by the mysterious forces to the ancient ruins. In the ruins, he encountered a mysterious huge biological Trico (the little boy in the game shouted Trico's pronunciation of "Turku").The ruins fight against the enemy.

The content of this solid machine played is the extension of the pre -exhibition presentation of the PlayStation E3 exhibition. The main increase is the puzzle part of the first half.At first, the little boy and Trico stayed in the ruins. The wake -up little boy wanted to continue to explore, but the passage in front was blocked by the iron gate.The little boy wanted to call Trico's assistance, but Trico continued to lie lazily. No matter how he called, he ignored it. The little boy climbed to Trico to remove the spear that was tied to him, and finally woke up Trico.

Uenian literati said that Trico is not a existing creature, but a fictional creature made of the image and habit of commonly raised dogs, cats and birds, but it is not just cute pets, but also integrates wild animals., Unpredictable side.

The awakened Trico looked at the little boy tamed, and the little boy moved the food in the wooden barrel and threw it to Trico to eat, and established the interactive relationship with Trico. Finally, Trico obedientBoys can climb to the height channel through it, go to the other side of the gate, and start the gate to open the gate to let Trico pass.

Ueada literati said that the production team has made a lot of time to study how the fictional Trico can be manifested like real creatures.The main axis of "Food Giant Eagle Trico" is to respond to various situations through the cooperation of one person and one beast. The little boy (= player) has small strength but has complex thinking.Copy the danger in the ruins alone.And although Trico is strong, there are still things it fear (such as the totem appearing in the demonstration), and the little boy needs to solve the crisis for it.

When asked if Trico had a growth element, Ueda literati said that Trico will grow and change with the trust with the little boy. The specific details are not convenient to disclose.However, the part of the trust will not affect the overall situation of the game, and it will only reflect the subtle interaction.Even if the player deliberately destroys the trust relationship with Trico, it will not be able to move forward because of this.

The level of the game is still a traditional linear level, not the popular open world nowadays.There is indeed an enemy in the game, just like the picture in the PS3 version of the PS3 version of the PS3 version that has been displayed, but the enemy in this demonstration did not appear.

Earlier PS3 prints appeared in the PS3 layout.

When asked about the significance of the little boy's movement of Trico and the slogan of shouting, Ueda literati said that because the little boy and Trico could not communicate directly with words, they would use the movements of hand -drawn feet and simple slogans.Let's indicate that Trico will make their expectations, but the operation of this part is not complicated, and the details will be announced after details.

Regarding the different reasons for the names of the British Japanese game, Shangtian literati said that the original development code of this game was "Trico". Later, when the formal name was determined, he wanted to include "Trico" into it, but Trico has no special significance in English.The recognition is not high, so only in the Japanese name was used in the Japanese name, and the English name is designated as "The Last Guardian".

At present, the game is responsible for creative design by the key members of the "Misty Ancient City" and "Wanda and Giant" production team, which is established by Tonugu Renji, Uenian literati and others alone. Sce Japan Studio is responsible for production and development. It is expected to be launched in 2016.For the serious backwardness of development progress, Ueda literati said with a bitter smile that "it is difficult to say". In addition to technical problems such as the number of screens and memory capacity per second, there are many problems.Now the production platform is transferred to PS4. The optimization part of the game is much easier than before, but the original design concept has not changed, and it is still the same as when it was initially published.