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Unreal engine 4.8 version will significantly improve the vegetation effect in the game

2025-02-06 05:01:49|Myriagame |source:minecraft skins

Remember the vegetation effect in "Witcher 3: Crazy Hunt"? That is nothing compared to the latest technology of Unreal Engine.

The latest version of Unreal Engine 4.8 In addition to updating various visual authenticity and development tools, the most gorgeous new special effects are new terrain tools and staged random vegetation and grass sea.

The newly added vegetation system can not only easily generate and shocking vegetation, but also very high efficiency.Where the players go, where the vegetation is generated immediately, and the invisible vegetation in the distance will be removed.This process system can enhance the smoothness and performance of the game without affecting the overall sense of substitution, allowing players to be in a dynamic green environment at all times.

The effect of the grassland is also randomly generated by the background mission stage. According to the density of the grassland in the scene, the hierarchical command is executed, and the resource requirements of the drawing request are kept at the minimum level.The LOD conversion is accurate to each pixel. With temporary anti -aliasing, it can be seamlessly connected throughout the process.

Although this new technology looks strong, we are still curious what effect can they achieve in the end.Many open world RPGs should benefit from this technology. Imagine that if "Blade X" and "Final Fantasy 15" can realize such a scene, it will be very satisfactory.The real grassland and forests on the screen may make players no longer want to go out.