2025-02-06 06:17:49|Myriagame |source:minecraft skins
Speaking of military games, some players may immediately be interested.Nowadays, many people have not forgotten those games that may have been in each other for many years, such as "Red Alert", "StarCraft" and "Call of Duty".Although it is difficult to find domestic games in these classic games, domestic military games have also glory.So, what kind of development do they have gone through?
From 1995 to 2004, some domestic military game players would have a deep impression.This is an era of rapid development of the domestic IT industry, and it is also a golden age in the domestic software industry including the game.The first well -known work was "Blood Lion" produced in 1997.However, "Blood Lion" was also one of the most controversial domestic games at the time.The drawing and scene drawing is too rough and simple, and the software and hardware optimization is rushed to the market when it is not in place.
Later, the big flag of the domestic military game was the software giant Kingsoft."Anti -Japanese Land Warfare" and "Decisive North Korea" are the two major works of Jinshan Company in the late 1990s. The level of game production is much higher.The initial combat power and equipment of the players are very insufficient. They must be fought with the enemy, accumulating experience upgrades and seized advanced equipment to become stronger.This element was also quite good at the time.
Today, the well -known enterprise in the field of online games is the perfect world, and its predecessor and Zulong Studio were also leaders of domestic military games.In 1998, Zulong Studio developed the first domestic three -dimensional real -time strategic game "Freedom and Glory", and was successful in the market the following year.The production level of "Freedom and Glory" has improved very much, and the image engine and 3D screens also reached a very outstanding height at the time.Later, after the studio grows into a happy Enterprise company, it launched a series of 3D military -themed games that had influential influence in that year.These games were successfully exported to countries such as South Korea. It can be seen that the production level of these domestic military games at that time was quite recognized by the market and players.
However, since 2004, the entire domestic stand -alone game market has begun to enter a low tide period.On the one hand, the increasingly flooding pirated problem has been very serious in China. A large number of pirated game products have caused a great blow to local game development companies relying on the domestic market.The rapid development has also caused a lot of pressure on the stand -alone game industry.As the game market and player groups gradually began to shift from single -machine to the field of online games, domestic game manufacturers are facing very great pressure.
In the era of the rise of online games, the transformation of traditional stand -alone game manufacturers encountered a lot of pressure. Single -machine game companies "for a year of hard work is not as good as a month of online games", so that a large number of developers choose to leave online or engage in online games or engage in online games orPerson another job.Except for a small number of companies that have been transformed into the changes in the game market, most companies have not survived smoothly.The consequences of the predicament of the production enterprise are the silence of the domestic stand -alone game industry for nearly 10 years. In addition to a few classic games during this period, there are still few games made by domestic stand -alone manufacturers. Of course, military gamesThere is no exception.
Different from the depression of a single -machine military game at the same time, in domestic online games with rapid development momentum, military theme works have improved.During this period, domestic military online games include the "Mecha Century" series of game snails, and Net Dragon's "Machine Warfare Online", "Transformers Online", "Thunder Machine Battle" and so on.A common feature of these games is that it is greatly affected by science fiction and anime works.Among many science fiction animation, the future war of human beings will be imagined to be a huge driving combat robot.Therefore, many of these games also adopt a game mode based on robotics.However, compared with the more fun, higher simulation, and more sophisticated screen production, the attractiveness and simulation of these online games are inferior.Therefore, overall, the overall performance of domestic military games during this period is still in the downturn.
Starting from 2011 to 2012, the domestic game industry began a new prosperity period.Compared with the previous period, the factors that affect the development of the game industry have changed new.After being aware of the major harm of pirated issues to the software and game industry, pirated behaviors have also begun to be limited and constrained by more and more restrictions. During this period, the flexible development of network payment methods and mobile games on mobile phones and tablets are mobile games.The rapid development has also become a new driving force for the development of stand -alone games.At the same time, domestic online games are still in the further deepening development. Players have more opportunities for the game's higher pursuit and manufacturers' attention to excellent works, and also provide more and better military games in the field of online games.
"Glory Mission" is undoubtedly one of the most watched works in domestic games in recent years.The game includes the two major fields of stand -alone and online games. It is more powerful in character characters, scene drawing, equipment and other production.In 2012, the School of Armored Engineering developed the first domestic chariot training game "Iron Armor". This game is based on the three -dimensional topographic digital map of the tactical training grounds of each military area.The automatic virtual force of the multi -intelligence generates technology can also be said to be icing on the cake.
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