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"Blood Stainment: Night Ceremony" Director of Mika Takahami Setting Game Settings

2025-02-06 06:22:49|Myriagame |source:minecraft skins

血迹:夜之仪式

The director of "Blood: The Rites of the Night", Giraka Xiaosi, recently answered many questions for this game.First of all, Igarashi Hiroshi stated that the monsters in the game are mainly based on mysterious books "Solomon's Little Key/Raymond Geton".

Whether it is Hiki Lan Xiaosi once thought about it in the past, but did not realize in the game:

I have already played for many years, and I actually used most of the ideas.I used to want to set up a Mayan civilization or something, but this is what I can think of.The same is true of props. I use almost all my ideas, so I can't say too much.

Whether "Blood: Night Ceremony" occurred in a historical or fictional background:

Strictly speaking, it is a fictional world because there is a bridge to summon the demon.As for settings, I prefer the historical appearance of the real world.The story took place in the UK in the late 19700s, and has just entered the Industrial Revolution for more than ten years.At this moment, a large number of deaths in the United Kingdom had a population of death. This is the background history I want to tell in "Blood Stainment: Night Rites".

Many inspirations have been drawn from design Gothic games:

I like Gothic terrorist genre.Movies, books, and so on.Color glass is also an important part of "Blood Stainment: Night Rites". I like colorful glass and I have done it myself before.I also have some antique furniture at home.This is my very extensive source of inspiration.

Will there be scenes except Geerburg in "Blood: Blood: Night Ceremony":

At first I imagined various fields, but I decided to focus on the castle.But this does not mean that it is not natural.I can plant trees in the garden or put a huge hole.So the story will happen in the castle, but the scene will not be limited to the artificial setting.

What new elements are worth looking forward to in the design of the level:

Now, we have raised the required funds, and we have just started to design the level design.I want to plan my time carefully to focus on the game itself.I want to make new story plots and materials, and at the same time I want to surprise players, I hope everyone will like it.

"Blood: The Rites of Night" is scheduled to be released in March 2017.