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Xbox One version is weak better than "Witcher 3" console platform efficiency analysis

2025-02-06 06:30:16|Myriagame |source:minecraft skins

The success of "Witcher 3" is beyond doubt. Although there are some small flaws in technology, this does not prevent the title of "Witcher 3" the title of the king of RPG for the next generation.Today, the protagonist of our comparison is the two major console platforms. The two hosts have outstanding performance on the screen. They are evenly matched. However, in terms of resolution and important frame speeds, the two have different performances.

First of all, the number of frames on the PS4 platform is locked to 30 frames (and the vertical synchronization is opened), but the frame speed of the Xbox One version is not locked, but lingering at 30-40 frames.It seems that Sony's host frame speed is very stable and there is no ups and downs.However, the evaluation found that the 30 frames in "Witcher 3" are not "particularly smooth", and both machines are the same.

In some passing animations, the performance of the PS4 version and the Xbox One version is also unstable. Sometimes the number of frames in the PS4 version will be reduced to 20 frames, and then they will return to 30 frames immediately.The same situation will also occur in the Xbox One version. Recently, the members of the production team will also usher in a new patch than saying that the PS4 version of "Witcher 3" will be ushered in to improve the problem of frame rates and stuck.

Comparison video:

PS4 version of the stuttering problem also affects players. Even in the scene of less than 30 frames, the Xbox One version even if the hardware level is not as good as PS4, the smoothness is "unexpectedly" better than the PS4 version.During the game, when the player crossed the Novigrad town of Xixi, the Xbox One console can try to maintain the "bottom line" of 30 frames."Falling", the worst frame in the big scene will be reduced to 25 frames.Perhaps it is because the picture quality of the PS4 version is better.PS4 version is described in NPC, and the details of the plants are higher than the Xbox One version.

In the open plain scene, the two hosts will have sporadic frame drops, and it will be even worse to fight the griffon monster. When the release of the law, the frame will be felt.matter.

In general, the Xbox One version maintains the fluency of most of the game under the circumstances of sacrificing a lot of special effects, and for the PS4 platform to spell everything for the picture, the result is not satisfactory and the smoothness is greatly reduced.However, for the "Witcher 3", this configuration requires super high works, and even the PC version 980 cannot open ultra -high -quality games, the two hosts have tried their best.