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"Racing Plan" A card was abused and quoted controversy.

2025-02-06 06:33:48|Myriagame |source:minecraft skins

NVIDIA's Gameworks brought convenience to developers, but almost all of the games with Gameworks were in the vortex of public opinion. This is the case for the Gameworks special effects of "Witcher 3".Behind the NVIDIA graphics card at least two grades and be abused.

Everyone pointed the spear head to the developer Slightly Mad, but the developer also felt grievance and had to stand up to respond to the rumors. Recently, the developer said that the "Racing Plan" is not a NVIDIA Gameworks work. NVIDIA is not their sponsors. Physx special effectsThe impact on performance is not great.

According to the test results of the "Racing Plan", NVIDIA's GTX 960 can easily abuse AMD's flagship R9 290X, which has to make players doubt that A card users are particularly dissatisfied.Considering that this game uses NVIDIA's Physx physical special effects, and PHYSX has always had the glorious title of "Star of Elimination" on the non -N card platform, which can easily destroy AMD.Essence

The developer Slightly Mad had previously responded to doubts. They blamed the reason for the AMD driver at that time. They gave AMD 20 serial numbers. They have been discussed since October last year and have done their best to cooperate with AMD.However, the disputes have not decreased these days. Everyone feels wrong with voting with their feet. NVIDIA advertisements everywhere in the game also make people doubt what cooperative relationships they have.

Regarding the intense question, Slightly MAD can only come forward again, especially for the Madness game engine, the main content is as follows:

· "Racing Plan" is not the work of Gameworks. We have a good cooperative relationship with NVIDIA, as well as AMD, but our own rendering engine can meet comprehensive requirements.

· NVIDIA is not a gaming sponsor. We did not receive it and did not expect financial assistance from third -party game hardware manufacturers.

The PHSYX special effects in the Madness engine will only run at 50Hz, not the 600Hz mentioned in the previous article.(The higher the operating frequency, the higher the performance requirements)

The PHSYX special effects in the Madness engine are only used for collision detection and dynamic objects, which is just a small part of the entire physical effect system.

· Madness engine does not use PHYSX for the two subsystems of the two -haired (different from the soft hair) model or chassis constraint solvement.

· Madness engine does not use PHYSX as a AI system that projects light. We use custom optimization solutions.

· The physical system and the rendering system and the main game threads are independent, occupying 2 cores, 600Hz.

· The physical system and the rendering system do not affect each other. It is just a promotion system that sends updated geographical location information at a frequency of 600Hz.

· No performance differences brought by PHYSX can reflect the differences in the number of rendered frames. PHYSX has nothing to do with rendering.

Generally speaking, PHYSX only uses less than 10%of the physical CPU thread. It is only a small part of the physical system, so it will not bring visual differences in running CPUs or GPUs.

· At the different stages of game development, the direct participation of AMD and NVIDIA participation in game performance optimization is fruitful. They participated in development. They also tested the results and gave suggestions in terms of performance optimization.

· AMD and NVIDIA use different drivers for game tests to produce different performance results. This is why AMD and NVIDIA launch specific drivers to ensure the best game performance.

· The "Racing Plan" does not use the specific particle system of NVIDIA. We use the improved version of "Need for Speed: Shift" and "Need of Speed: Unleashed", all developed by ourselves.The reasons for the decline in performance when there are a lot of particle effects in the game. A large number of examples will consume more game resources.