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Virtual reality or change the game industry: In the future

2025-02-06 08:09:41|Myriagame |source:minecraft skins

The Neurogaming Conference held in San Francisco this week was displayed that after virtual reality became the mainstream, what kind of changes will the gaming industry have.For a long time, virtual reality and ideas control are the two main aspects of scientists and science fiction enthusiasts.With the development of Oculus Rift, virtual reality technology is developing rapidly.However, the research of ideas control technology is also very active.

The exhibition focuses on the way of interaction between games and human brain activities.For example, a company named Akili Inractions has developed a standard iPad game to analyze the differences in normal children and autistic children's brain activity.The company said that 65 different data can be analyzed per second during the game.The company's innovation director Matthew Omernick said: "Through the game, we have obtained a very clear signal that can accurately tell us where someone's cognitive defects are."

Another company named QNEURO shows a game "Axon Infinity: Space Academy", integrating all the concepts of the Neurogaming exhibition.The game creates the environment of future space. Users learn mathematical skills in this environment and use these skills to complete the task.The difference between this game is that if you use a brain wave scanner, the game will get your brain response to automatically adjust the difficulty.This game can also be played on iPad, Surface and ordinary PC, but after obtaining the user's brain reaction, the gameplay will be very different.

A number of research institutions and universities participated in the conference, such as the Institute of Brain Capability of the University of Texas.Therefore, this is more like a gathering of scientists, not the game industry exhibition in the traditional sense.

Adam Gazzaley, director of the Neuroscape Laboratory, the NEUROSCAPE Laboratory, talked about a custom video game in a keynote speech that enhances the cognitive ability of elderly players, including attention and the ability to complete multi -tasks at the same timeAnd memory, etc.This is a racing game called "Neuroracer". Its design can train the brain's ability to process multi -tasking.The results show that after 12 hours of playing games in 1 month, the cognitive ability of people 50 to 85 has improved significantly.

At this conference, many companies were displayed based on Oculus Rift. In addition, Sony's Project Morpheus and Leap Motion also participated in the exhibition.In these exhibitions, the part related to neuroscience is mainly movement control, and virtual reality is also an important part of it.