your current location:首页 > news>"Battlefield: Hard Battle" PC version player sharply reduced officials that they will never give up

"Battlefield: Hard Battle" PC version player sharply reduced officials that they will never give up

2025-02-06 08:10:10|Myriagame |source:minecraft skins

Visceral Games vowed that they would not give up the PC version of "Battlefield: Hard Battle", although the number of players after the release of PC platforms after the release in March was reduced a lot.

In an interview with the media, multiplayer game producer Zach Mumbach said that the number of players at the beginning of the PC version of "Battlefield: Hard Battle" was quite large, but the current data is unwilling to see Visceral.

However, Mumbach explained that this is actually expected.He said that you can't compare the number of PC platform players in "Battlefield: Hard Battle" with "Battlefield 4", because EA has never expected that "Battlefield: Hard Battle" can reach the level of "Battlefield 4".

He said: "No one once said that we should be a giant like" Battlefield 4 ". This is the first" Battlefield "game we developed."Battlefield: Tough Battle" is very satisfied with the current results.

"Regardless of the reason, the proportion of PC players in the" Battlefield "game of military theme is high. They really like military themes. In fact, the number of players on the PC at the beginning of our game is also a lot, but now we have dropped a lot.Thinking about this problem every day.

Mumbach went on to say that the main version of "Battlefield: Hard Battle" performed very well.Recently, EA also revealed that 80%of the total sales of "Battlefield: Hard Battle" came from PS4 and Xbox One platforms.

So how can Visceral attract the previous PC players?

Mumbach explained that they are currently making a new update that will bring better NetCode, which may inspire some people to return.In addition, he also hopes that Visceral can cooperate with Origin to add "Battlefield: Hard Battle" to the "Game Time" promotion to attract new users by allowing PC players to experience three days for free for three days.

In addition, Mumbach also said that listening to the feedback of PC players, and then making corresponding changes is also very important.