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Directx 12 to let the N card and A card work running the set show no longer the chicken ribs

2025-02-06 08:46:31|Myriagame |source:minecraft skins

According to Microsoft's latest news, the upcoming DirectX 12 has a new feature called Multiadapter. You can use Intel's set display and APU with AMD's APU with graphics card.Improve your game performance.

Before that, if you want to use integrated graphics cards, you must either need Nvidia SLI or AMD's crossfire. Both strictly say that the same graphics card series is needed to match.The new feature of DX12 allows the graphics card to get separate instructions, store separate data, and work independently.

Multiadapter is divided into two layers, hidden and displayed.Illisons are more or less imagined to run the previous version of DirectX, and API uses the graphics card connected by SLI/crossfire alternately to renders.This requires AMD and Nvidia to cooperate with developers to develop multi -graphics card support files in order to achieve the best performance.

The mechanism of displaying Multiadapter is more complicated and brand new.It has two separate working mechanisms: connected graphics cards and non -connected graphics cards.The connected graphics card connects similar graphics cards through SLI or crossfire.DX12 will treat the connected graphics card as a graphics card and let them share resources to render.

At the same time, non -connected graphics cards can play a role from Nivioida and a graphics card from AMD at the same time.

The following two pictures are examples of Microsoft released. Compared with the Benchmark test results of single Zhang Yingweida graphics card and integrated Intel integrated graphics card.

It can be seen that the integration of integrated graphics cards has not improved much, but the effect is still there.Because more and more PCs are now using integrated graphics processors, this will not cause waste and save money.

But then again, the new features look great, but if the developers do not pay enough attention, our players still cannot see any effect.In addition, although DX12 works together with Nvidia and AMD graphics cards, it does not guarantee that both work is willing to support this function.