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The PS4 version of "Racing Plan" uses EQAA anti -aliasing and PC high efficiency

2025-02-06 10:12:58|Myriagame |source:minecraft skins

The Slightly Mad Studio recently announced the information of the PS4 version of "Racing Plan", which introduces how compared with the PC version.First of all, like the Xbox One version, the PS4 version also adopts EQAA anti -aliasing technology, and the shadow details are between the neutral high of the PC version.

PC medium shadow settings are 1024*4096, 16 bits.PS4 shadow material is the same as PC medium shadow, but reaches 32 bits.PS4 version of the track and racing details are the same as the "high" effect of the PC version.

Developers also revealed that the game uses Light Pre-PASS rendering.In addition, developers also revealed the shadow details of the PC version.

PC LOW -512 × 2048, 16bit, 2 Spot Shadows

PC Medium - 1024 × 4096, 16bit, 2 Spot Shadows

Console -1024 × 4096, 32bit, 4 Spot Shadows

PC High -1408 × 5632, 32bit, 4 Spot Shadows

PC Ultra - 2048 × 8192, 32bit, 4 Spot Shadows + Enables Shadows in ENVIRONMENT MAPS

Gamingbolt will release 3 versions of analysis videos next week, so stay tuned.