your current location:首页 > news>Introduction

Introduction

2025-02-06 19:47:52|Myriagame |source:minecraft skins

"Might and Magic Heroes Vii", which was developed by Limbic Entertainment, recently updated the introduction of the skill disk on the official website. Let's enjoy it together.

Heroes Training Guidance -Hero Development Philosophy

The basic design goal of Hero Invincible 7 skill system is to give players a complete control of hero training. Heroes can learn appropriate tactics from skills (or sub -skills).

Each hero has a corresponding occupation, and each occupation already has a defined style, but the skill wheel (re -trial I think this thing Chinese should be called a skill disk) can make your hero more special or balanced more balancedEssenceSome people think that heroes should be better. If you have a specific gameplay, it may be right, but the balance of balance in the slow knife bureau is also a good choice.Similarly, the master's skills are different from the ultimate skills of Hero Invincible 5. They are very powerful, but they are not necessary for winning the game (alas, except for novices who love to go to the ultimate skill all day).

Heroes Professional -The Hero Class

Everyone knows that each hero has the corresponding race and the corresponding demon martial arts tendency.This has a great impact on the skill disk.In addition, there are three occupations in each side of Mo Wu, one attack tendency, a defense tendency and a balanced tendency.

Skill Disk -The Skillwheel

The structure of the skill disk allows you to see all the skills you may learn in one screen at one time, and directly evaluate the effect.Of course, you can only show the skills you can learn now to choose from.

The area on the right will display the detailed description of the selected skills.

The picture below shows the skill disk of the chief hero of a stronghold (showing all the skill status).The anger of anger has been selected from the skill, a novice of a racial skill to follow the skills.

Skills and Level -Skills & RANKS

You can see that each skill drive has 6 main repair skills and 4 minor skills. Each skill is divided into three levels: novice, expert steps, master levels.Site skills can only learn the main skills and skills of the expert level.

The main skill provides a direct and simple bonus, such as adding indexes directly to the hero, and allowing you to learn from the skills of this level.

After learning the skills of the novice, you can learn 3 levels of skills;

After learning the expert skills of the expert, you can learn 2 levels from skills;

After learning the master's skills, you can learn 1 level of skills;

You can also see that there are three main repair skills with four -order skills, that is, the master level.

If you want to learn this skill, you must first learn from all the other skills (3 o'clock) and at least one of the skills (3 o'clock) per level.(That is, learning the main skills of the next step should be learned first, and then the premise of the master step from the skill is the master's skills)

Skills -Abilities

The effect of skills is slightly complicated than the main skills, and they can give hero various rules change.

The master's ability is naturally very powerful, especially if you need to learn a large number of other skills, including the master's skills.

Skills point -Skill Points

Learning the main skills and the skills requires 1 skill point, and every time your hero is upgraded, you will get 1 skill point.You can save a bunch of skills to use it at one time, but it is not good to do that.

It should be noted that you may learn free skills from the map architecture, although this kind of thing does not happen often.

Magic Skills -Magic Skills

Magic skills are critical to heroes, because they allow heroes to learn the corresponding faction magic.Heroes can learn all basic magic, but those deep magic fabrics need corresponding main technical support to learn.

The skills of the magic department enhance the corresponding magic effect in various ways.

The magic faction allowed by heroes depends on the race of the hero. For example, you can guess that the Hero Hero is good at light magic and prohibits the learning of dark magic.

Power Skills-Might Skills

In addition to the fighting only allows the power of power to learn, the strength of the power is allowed to learn all heroes. Most of these skills effects make your troops stronger and stronger on the battlefield.

Neutral Skills -Neutral Skills

The effect of these skills is basically to make heroes more efficient on adventure maps, such as adventure, urban construction, economy, and so on.

Self -selected skills -AutoSkilling

For new players, this option allows the game to help you choose skills (.........). Using this system will cultivate your hero's reliability and very efficient, but lack of characteristics.

Random Skills -Random Skills

As mentioned earlier, the game also provides random skill options. This option allows your skills to learn to return to the model of Hero Invincible 5. Each time you upgrade, provide a few skills to let you choose to learn, but still on the hero of the heroine of the heroesIn the disk frame.

Hero Special -Hero Specialization

On the left side of the skill disk, you can also see the hero's specialty.Screenshots of the skill disk in the concept design stage are everywhere ...