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Korean gaming industry actively introduces AI innovation and promotes self-discipline thinking dialogue-based AI roles

2025-02-07 01:48:09|Myriagame |source:minecraft skins

According to foreign media KOREA WAVE, the Korean gaming industry is actively introducing AI innovation, focusing on self-discipline thinking dialogue-based AI characters, which are expected to be applied to multiple new games soon.

韩国游戏界积极引入AI革新 主推自律思考对话型AI角色

·KRAFTON, which has top IPs such as "PUBG", announced a cooperation with Nvidia during this year's CES war to develop a new system called CPC (Co-Playable Character). It is reported that it will use Nvidia's AI technology ACE as the core to create a smallLanguage AI model.

·The technology has been clearly introduced into its "PlayerUnknown's Battlegrounds" and the new game "inZOI", claiming that it will bring players a more natural character interactive experience.

Another large Korean game, WEMADE NEXT, also plans to cooperate with Nvidia, is developing AI-based application characters in the "MIR 5" game. Through mechanical learning of players' actions, they can self-discipline and fight with high skills.

· Many other Korean game companies have also clarified their emphasis on AI applications, and future game characters may soon achieve true "anthropomorphization".

韩国游戏界积极引入AI革新 主推自律思考对话型AI角色