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"Blue Sea and Black Sail" released an update file to adjust the gameplay and fix multiple bugs

2025-02-07 01:50:43|Myriagame |source:minecraft skins

Ubisoft this week launched a new update for Black Sails in Blue Sea this week, making many improvements to key content such as the "Great Shadow" myth Vikram World Event, while improving the stability of the game's PS5 version.For the "Great Shadow" event, the developer added its armor and hull health, saying that according to feedback, the first Mythical World event did not meet players' expectations.These changes are designed to lead to a more engaging and strategic battle.You can view the full details in the patch notes for "Blue Sea and Black Sails" below.

"Blue Sea and Black Sail" was released on PS5, PC and Xbox Series X/S platforms in February 2024.The development cycle of the game is long and has been continuous, and has been postponed several times since its first release in 2017.It was originally an extension of Assassin's Creed 4: Black Flag, and then planned to become a massively multiplayer online game spin-off, and was finally identified as an independent game.

《碧海黑帆》发布更新档 调整玩法并修复多处BUG

Gameplay update

Status effect

- Reduce the debuff of "Puncture Armor" from 500 to 300.

Developer Note: We have been paying close attention to player feedback since the introduction of the "Puncture" status effect in Season 4.We believe that this effect has a significant impact on the overall increase in damage caused by players using the "Jielutu".While we understand this makes the ship very popular, with this change, we want to ensure that other ships and ship configurations are relevant and attractive to players who appreciate their uniqueness.We will continue to follow your feedback and will likely make more changes to ships and equipment in the future to provide more diverse options for all players.

"Great Shadow" Myth Vikram World Event

- Increase the armor and hull health of the target in the "Great Shadow" Mythical Vikram World Event.

Developer Note (edited for supplemental background): Introducing world events with mythical difficulty starting in Season 4, our goal is to bring more challenging content to the most experienced and committed players.According to community feedback, we believe that the first Mythical World event related to Vikram unfortunately failed to meet player expectations in this regard.This is mainly due to the introduction of "Puncture" as a state effect, whereby players greatly increase their damage output, thus skipping some game mechanics in combating mythical difficulty Vikram.

With these changes, our goal is not only to extend the battle duration, but also to ensure players experience those game mechanics, which we believe will lead to a more engaging, fun, and challenging and strategic battle.

Please continue to share feedback with us on this topic as we plan to make more balanced adjustments in future updates to meet the difficulty levels that some players are eager to challenge.

Now, 5 minutes after each Mythical Vikram World event ends, players will automatically leave the server and rematch.

Developer Note: After introducing the Mythical Difficulty World Event, players will match other players and be teleported to the new server to fight.We observed some problems that resulted in unsatisfactory experiences after the event.We noticed that if players participate in Mythical World events, their distribution between servers will become increasingly scattered, which makes many players feel that the game world is more empty than before.Through this change, we hope to restore the previous player distribution between servers and make the game world full of players again.

Van der Kiel World Event

- Fixed an issue where vortex effects were higher than expected from mortar attacks.

Improvements and bug fixes

fighting

- Fixed a problem where players encountered difficulties in weapon aiming, especially when navigating in big waves.Please note that the aiming assist function can be adjusted in the settings.

- Fixed the problem of taunt effect not working well on enemy ships because of the unexpected high resistance to taunt effect by enemy ships.

arms

- Fixed an issue where the maximum range of Nashkar spear was set to 600 meters instead of 1000 meters.

Helmsman mission

- Solved the issue of not being able to accept helmsman contracts continuously at trading posts.

Developer Note: We have made significant progress in solving the problem of not accepting the helmsman contract, which players had to solve by selling or purchasing items to merchants.The problem should have been greatly reduced at present.Due to the complexity and impact of this issue, we have made some player-not-to-player changes to collect more information about this bug and will continue to monitor the situation.If you still encounter this problem, please report in detail through the BUG Reporting Tool so that we can continue to find other reasons.

contract

- Fixed an issue where some contracts and investigation tasks were accidentally re-added to the player log and could not be removed if they were completed.

Developer Note: This is a systematic fix that addresses multiple contract and investigation tasks, including reported "Claw of Wealth" and "Deathly Poems".

- Fixed an issue where players could not complete the steps to make Bedal (a ship part) in the Airworthy Ship contract.

- Fixed an issue where players did not get Skulok jackets while the Devil's Bet contract was underway.

- Fixed an issue where the Phoenix Claw Blueprint was not obtained after completing the "Dragon and Phoenix" contract.

- Fixed an issue where players were reborn in other ships rather than dhows after a temporary lockdown room wreck in the "Stolen Creepy" contract.

Robbery and Resources

- Fixed an issue where the drop rate of "Cold Appearance" appearance props from Vander Kiel's locker was lower than expected.Audio

- Fixed an issue where the volume of the boat song "Unrestrained Home" was lower than expected.

- Fixed an issue where footstep sound effects were not heard at certain outposts.

- Fixed an issue where the main menu music continued to play after entering the Indian Ocean.

other

- Fixed an issue where players sometimes see a few minutes of black screen instead of opening animation after completing the game's newbie process.

stability

- Fixed a crash that sometimes occurs when tracing blueprints.

- [PS5] Fixed a major issue that caused the CPU hang on the PS5 platform.

- Fixed various crash issues and improved stability.