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Former senior artist of B Society: "Starry Sky" was originally planned to be more bloody and violent

2025-02-07 01:55:26|Myriagame |source:minecraft skins

According to a former senior artist of B Society, "Starry Sky" was originally planned to be a more bloody and violent game.

前B社高级美术师:《星空》原计划是更加血腥暴力

In an interview with Kiwi Talkz podcast, Dennis Mejillones, a senior artist who worked at Bethesda for nearly 12 years and has worked in Fallout 4, Ancient 5 and Starry Sky, was asked why Starry Sky is not likeGames such as Fallout 4 are so bloody.

Mejillones replied that the game initially intended to include more bloody violence, such as decapitation, but the technical complexity made it less worth the effort.

He explained: "It has a lot to do with different spacesuits, and from a technical point of view, there are a lot to consider, like you have to cut the helmet somehow and it has to fall off, you also have to be exposed for the flesh and blood on the bottomMake 'meat lid'."

“You know, we have systems for all of this, but it becomes a huge puzzle and you have to take into account all of these things, including all those crazy hoses on the helmet and all kinds of things we add, and now youIt can significantly change body shape – you know, character creators have developed quite a bit – so I think that’s part of the reason.”

Mejillones added that even if the team is willing to spend more time making bloodier effects in Stars, it may still not be worth it, as it may not match the game's target tone.

"Fallout is very stylized in that respect, it should be...that's part of its slightly joking humor. You know, that [bloody shooting] stunt you get, you can mess up someone,They just fried into a pile of slime and that was part of the fun.

Just like those old-fashioned anime, like "Bei Dou Shen Fist" - they beat each other and blood will keep pouring out, as if no one can have that much blood, but you will think 'Oh my god, it's so cool'.

I think "Starry Sky" definitely wants to do it more low-key and realistic.We were inspired by a lot of works like The Sky and Star Trek, so I think it just doesn't fit in the subject matter.And besides that, there is the technical cost to get it working, so we feel that ‘it’s better not to include it in this game’."