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Director of Save the Kingdom of Heaven 2 reveals: "The Witcher 4" is in development dilemma due to Unreal 5 en

2025-02-08 22:13:56|Myriagame |source:minecraft skins

After CDPR released "The Witcher 4", it promised to provide lifelike NPCs, improved combat mechanics, and more interesting content.CDPR hopes to break the boundaries with The Witcher 4 and surpass the current RPG games.However, Daniel Vavra, director of "God of Heaven: Save 2", revealed that CDPR has fallen into development dilemma after replacing the Unreal 5 engine.

天国拯救2总监透露:《巫师4》因虚幻5引擎陷入开发困境

Recently, Daniel Vavra was interviewed by the media and talked about why he chose the CryEngine engine instead of the Unreal 5 engine?He replied that for large games based on open world experience, Unreal 5 engine is extremely difficult to use.He also talked about the reason why CDPR switched to Unreal 5 engines and praised the REDengine they used before.

According to Vavra, sources revealed that although CDPR switched to Unreal 5 engine more than a year ago, CDPR has not yet laid the foundation for the open world of "The Witcher 4".He hinted that switching to CDPR to Unreal 5 is a mistake, because REDengine is already very perfect and stable."I talked to a CDPR employee and asked him how the Unreal 5 engine is used? How is the open world done? He said he hasn't done it yet."

天国拯救2总监透露:《巫师4》因虚幻5引擎陷入开发困境

At present, we don’t know if the Witcher 4 will be affected after switching to Unreal 5 engine, but there are indeed many technical problems with Unreal 5.In particular, the engine has high hardware requirements and often has lag problems.