2025-04-02 21:15:32|Myriagame |source:minecraft skins
Japanese media Famitsu released new details of "Ghost Warrior: The Way of Sword":
It takes about 20 hours to clear the
There is a puzzle
Non-open world, game progress is carried out through the completion of the level
There is no connection with past games, and you don't need to know previous knowledge
There is a broken limb effect, players can turn on/off the bloodstain and broken limb effect through the options
The development team decided from the beginning that Miyamoto Musashi's role was necessary to Toshiro Mifune
This work is not a story of Musashi taking risks alone, but a process of growing up through the existence of his companions
A flash and bounce counter confirmation
Interact with nearby objects during battle and use them to gain an advantage.For example, pick up a tatami mat and use it as a cover
The samurai is the main weapon in the entire game.But there are also various attack methods and special actions
The goal is not to make it "extremely difficult", but they still hope it will present challenges
The first new version of "Ghost Warrior" game in 20 years
Interview with Farmitong:
"Ghost Warrior: The Way of Sword" suddenly announced at the end of 2024.This work is a series of works "Ghost Warriors" famous for its refreshing sword and halberd movements with "pain and pleasure" as its selling point. It will release a completely new work for the first time after about 20 years.
In addition, the facial model of the protagonist Miyamoto Musashi uses the Showa-era samurai star Toshiro Mifune who has starred in the Kurosawa movies "Seven Samurai" and "Shuzuro", and this choice has also sparked heated discussion.We invited the producer of this work, Mr. Monwe, and the director of Mr. Nibuki, to talk about the work in detail.
The activation of Toshiro Mifune is an absolute condition for production
——Please tell us the concept of this work.
Second Bottle: This work proposes three major concepts.The first is the new protagonist and a charming character full of personality, which not only includes allies but also enemies, and we are all very attentive.The second is Kyoto as the stage, which contains many scenic spots and rich legends.Finally, there is the top sword and halberd movement.
We have studied it repeatedly, hoping to show the expressiveness that CAPCOM can achieve today, and at the same time highlight the characteristics of "Ghost Warrior".
——When it comes to "Ghost Warrior", everyone will think of "pain and pleasure".
Two bottles: Yes.We pay special attention to the pleasure of slashing and add a way to cut off the enemy by "swish" according to the sword.
Jehoshi: That is, the so-called broken limb manifestation, the CERO's rating may be Z (only over 18 years old).The initial promotional video did not capture the broken limb performance, but in the official game, players can choose whether to display blood and broken limb effects through the options.
——What is the meaning of the title "Way of the Sword"?
Second Bottle: Translated into Japanese is "The Way of Sword". This work describes what "The Way of Sword" is like for Musashi, which is deeply related to the story.We not only show the process of Musashi becoming stronger, but also deeply portrayed his growth.
--I see.Is the English title used for globalization?
Dori: Yes.The overseas version also adopts the same title logo and expression method.
——The logo design is also very distinctive.The word "Ghost" seems to have horns on it, while the word "Ghost" looks like a silhouette of a warrior.
Monoshi: There were also designs similar to corners in past works, so this is the part we pay special attention to.As for the word "威", it naturally forms a feeling that is consistent with the image of the work when writing.
——Is this work related to the plot of the previous work?
Er Ping: The new work of "Ghost Warrior" has been around for about 20 years. We have re-examined, reinterpreted and reconstructed the world setting of the illusion demon and ghost clan from the beginning.Therefore, there is basically no direct connection with the previous work.This is also to allow players who are exposed to "Ghost Warrior" for the first time to play with confidence.
Menwei: We hope that no matter whether you are a player who is in contact with this series for the first time or a fan who is familiar with the "Ghost Warrior" series, there will be no different experiences due to knowledge differences.
——The protagonist of this work, Miyamoto Musashi, uses Toshiro Mifune as a model, and this choice has sparked heated discussion.What was the opportunity to use it? Was it because he played Musashi in the 1954 movie "Miyamoto Musashi"?
Nibo: It’s not because he played Miyamoto Musashi.Miyamoto Musashi is a character suitable for showing the real image of a samurai fighting in the mud, and Toshiro Mifune fits this image completely, which is the decisive factor in our choice of him as the facial model.
——Where are there any difficulties when expressing Mifune Toshiro’s version of Mitsumoto Musashi?
Second Bottle: We made facial models based on the remaining photos and images, but most of the information is black and white.Therefore, we cooperated with Sanchuan Production Company to carefully adjust the details of skin color, mole position, etc.
——One of the charms of Toshiro Mifune lies in the fact that the images in different works vary greatly.Which video work is closer to Mifune Toshiro in this work?
Erbottle: We did not make it based on specific works, so it is difficult to give specific examples.Judging from the age setting, he was in his mid-20s, so his face may be closer to him during the period of "The End of Silver Ridge" (1947), "The Wild Dog" (1949), and "Rashomon" (1950).
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