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"inZOI (Cloud Ethnicity)" early experience version was launched for one week, with sales exceeding 1 million

2025-04-08 20:15:50|Myriagame |source:minecraft skins

KRAFTON (CEO CH Kim) announced that since its life simulation game "inZOI (Cloud Ethnicity)" (hereinafter referred to as "Cloud Ethnicity") was launched on the Early Experience Edition on Steam on March 28, the cumulative sales volume has exceeded 1 million copies as of April 4, setting a record for the fastest sales of KRAFTON's games.

《inZOI(云族裔)》抢先体验版本上线一周,销量突破100万

"Cloud Ethnicity" was launched on the global PC gaming platform Steam on March 28.The day before it was launched, the game topped the Steam Global Wish List and jumped to the top of the Steam Global Bestseller List in just 40 minutes after its release (based on sales revenue).Currently, Cloud Ethnicity remains ahead of the sales list in many regions including North America and Asia.

In addition to its impressive sales results, "Cloud Ethnicity" has also had a good reputation among players.As of April 4, the game received a 83% positive review on Steam, with a rating of "Specially Positive".On the Twitch platform, the highest number of simultaneous viewers of "inZOI" reached 175,000, ranking third in the game category ranking.In addition, the UGC (user-created content) sharing platform "Canvas" in the game attracted more than 1.2 million players on the day it was launched, with more than 470,000 uploaded content, showing high community activity.

KRAFTON has previously participated in many game exhibitions around the world and cooperated with opinion leaders around the world to actively interact with the player community, creating a high topic for the launch of "Cloud Ethnicity".Among them, the global online press conference and trial version are particularly eye-catching, and many international mainstream game media have also continued to report on "Cloud Ethnicity", further increasing the expectations of global players.

KRAFTON adopts a gradual release of information strategies and a player-centered operation method to successfully build user trust and also promote extensive positive feedback.

"We are very grateful and look forward to presenting Cloud Ethnicity to players around the world through early access," said KRAFTON CEO CH Kim. He added: "We will continue to listen to players and strive to build Cloud Ethnicity into KRAFTON's long-term IP brand."

The game will continue to launch new content in the future, including module support and new city maps. All updates and DLCs will be available for free before the official version is released.

For more details, please visit the official website of inZOI (cloud ethnic group) (link)