2025-04-10 22:00:51|Myriagame |source:minecraft skins
IGN released an 11-minute exclusive demonstration of Obsidian's first-person sci-fi RPG "Outside Worlds 2", which is the first time Obsidian has shown the game's real machine, showing a mission that penetrates N-Ray facilities, where players can take a look at several new features and mechanics of the game, and how it rethinks level design.The most impressive thing is that as an RPG game, the depth of "Outside Worlds 2" will be greatly improved, and even draw inspiration from immersive simulation games such as "Breaking Out of the Siege" and "Shame".
11-minute demo:
Summary of key points of IGN report
A deeper RPG experience
Obsidian draws on its own history and immersive simulation games such as "Breaking Out of the Siege" and "Shame" to enhance the depth of RPG in "Outside World 2".
The game has enhanced the stealth system, and added melee weapons, skills (such as silent knockdown, decomposition of corpses) and enemy detection mechanisms.
New tools and gameplay
N-Ray Scanner: Perspective walls, assists environmental puzzles and detects stealth enemies, adding strategicity to stealth and combat.
Gunfight improvement: Taking "Destiny" as a reference, optimizes the shooting feel, combined with improved movement (such as sprint gliding) and tactical time expansion (TTD) to improve combat fluency.
Throwing objects join: Rich combat options, such as detonating grenades in TTD.
Role building and interaction
The system pays more attention to character attributes (such as medical care, firearms, melee combat), which affects dialogue and task selection.
Added a new companion Aza, a former cultist, to assist players in completing tasks.
Level design and inspiration
Redesign the level to blend the experience of Fallout: New Vegas to create a more modern first-person RPG.
The sample mission "Infiltration of N-Ray Facilities" shows a variety of gameplay options (slide or head-on conflict).
Evolution and Vision
The foundation was laid by the first generation, and "Outside World 2" is the complete implementation of its concept, balancing traditional RPGs with modern game design.
In general, "Outside World 2" strives to become a more mature first-person RPG game through more complex systems, new tools and improved combat experiences, on the basis of retaining the essence of the previous work.
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