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Former Blizzard CEO Worried about "Dark 4" standing still: Don't push the season for the transfer

2025-04-11 22:37:51|Myriagame |source:minecraft skins

Recently, Blizzard announced the 2025 update roadmap of Diablo 4, revealing the theme and new gameplay of the new season, as well as the new DLC in 2026.Former Blizzard president Mike Ybarra tweeted, criticizing the work for falling into a constant cycle and the update content was too shallow.He believes that if Blizzard is restored and these problems are not solved, the future of "Dark 4" is worrying.

前暴雪总裁担心《暗黑4》原地踏步:别再为交差推赛季

Diablo 4's new roadmap did not rekindle players' interest, but disappointed many players. Mike Ybarra also questioned the slow progress of DLC's launch. He said: "If this cycle only continues to launch new content without fixing the fundamental problem, then I'm not sure where Diablo 4 will go."

Ybarra pointed out that the problem with Dark 4 is not the number of updates, it is currently launched every season, then spent two months to urgently repair the new system, and then start over again.He believes that the development team should not launch content for the sake of transfer, and must get rid of the same update formula to launch updates that attract more people.

Ybarra believes that Diablo 4 has lost its direction. He suggests that the update should pause the remake development rhythm so that the team can have time to truly solve the problem of the final content. The later content is thin and the loot is unattractive. The boss battle becomes a material for extreme players to quickly brush, and it will be cleared within a few days.

"The current mode is to play for a week, then hit the Super Boss with one or three moves, re-flash unique equipment 500 times, and then wait for the next season - it's not fun at all."

Ybarra believes that the launch interval between Diablo 4 DLC is too long, and it is recommended to launch a DLC every year. "The development team should reduce the investment in the plot (the plot is a one-time consumption in ARPG, but the development cost is high), and focus on new professions, new monster types, and those end events that can last for many days."

Ybarra said that the end event will never be too many, but if the core problem is not solved, everything will be just standing still. "At a certain stage, the content will become more and more messy, and players don't want to spend their energy at all."Mike Ybarra believes that Blizzard is pushing the season to make a comeback instead of creating content that can last for a long time.

前暴雪总裁担心《暗黑4》原地踏步:别再为交差推赛季