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The producer of "Eldon Farring: The Night Landing" says that this work is still slow to heat up, just like &qu

2025-06-01 21:15:19|Myriagame |source:minecraft skins

"Eldon Fargo: The Night's Landing" is becoming the most controversial work of FromSoftware in recent years - its Metacritic score is reminiscent of the studio's unpopular works decades ago, and Steam comments criticized the new work from the 60-frame rate cap to the lack of support for two-person collaboration.But all this did not stop 2 million players from purchasing, and producer Taida Kita is deeply grateful to his supporters.

《艾尔登法环:黑夜君临》制作人表示本作仍属慢热 就像《恶魔之魂》和《只狼》

“The game design of “Night Land” is unique, and in many ways different from our recent works,” Kitao Taida said in response to the game’s first-day sales announcement. “Nevertheless, many players have bravely stepped into the world, and we are deeply grateful for this.”

FromSoftware's games have always required players to "cultivate taste" - but from "Dark Souls" to "Eldon's Ring of Fars", many people gradually fell in love with this style.“Like Demon Souls or Sekiro,” Kitao Taida added, citing other modern hits in the studio, “it may be confusing at first, but like those games, Night Landing offers a unique challenge and experience.”

Kitao concluded: “Once you cross the initial obstacle, it will surely bring a unique sense of accomplishment. We hope everyone can enjoy it.”

The community's love for "Night Land" (or vice versa) can only be seen over time, and there is obviously no consensus yet.The only clear thing is that the player group targeted by "Night Land" is very different from FromSoft's recent works, and focuses more on multi-player collaboration experience.

"Night Landing" has many things to prove, especially FromSoftware's upcoming Switch 2 masterpiece "Downward Vampire" is also a soul-like game focusing on multiplayer collaboration.I hope that "Night Landing" and "Twilight Vampire" can find their own position.