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Director of "Eldon Far Ring: The Night Land": Resource Reuse is an efficient means to build games

2025-06-07 00:28:51|Myriagame |source:minecraft skins

The game industry has controversial about resource reuse behavior, but Ayr Ishizaki, director of "Eldon's Ring: The Night Land", also believes that resource reuse is an efficient means to build games.

《艾尔登法环:黑夜君临》总监:资源复用是构建游戏高效手段

Recently, Jun Ishizaki also accepted an interview with foreign media GamesRadar, talking about the reuse of in-game resources that players complain about.He believes this is not just copy-paste, but an effective way to build such games.For this game, the core idea of ​​development is to "completely reform the game cycle and design at the border."

"Building the game world and elements based on "Eldon's Ring" allows us to shift our energy from this aspect and focus more on developing new game concepts and new mechanics architectures. Of course, in game development, resource reuse as a term and option can sometimes cause some controversy and concern, but we think it is an effective way to build such games."

《艾尔登法环:黑夜君临》总监:资源复用是构建游戏高效手段

Jun Ishizaki also added: "We don't think it's a straightforward 1:1 copy-paste, it actually requires something more. Especially in Eldon's Ring of Laws: The Night Landing, I think you'll see some similar elements, but they'll be somehow integrated into the gameplay and have been redesigned to fit into the Night Landing gameplay, and the ways in which these remakes may look a little hard to tell at first glance."

It doesn't seem like a big problem to use materials cleverly within a reasonable range in today's era.The "Dragon" series is all built on this idea, which also means that players don't have to wait ten years to see the sequel be released.