2025-07-10 20:18:26|Myriagame |source:minecraft skins
"Escape from Takov" recently ushered in a deleted update, but the situation is not optimistic.
The player community responded fiercely to the "hard-core file deletion" update launched today and publicly expressed resistance.This drastic update completely changed the economic system, game mode and progress mechanism of this evacuation shooter, aiming to slow down the pace of the game, at least this is how players interpret the decision of developer Battlestate Games.This update disables all maps except two maps, limits ammunition production, and raises the expenses of core functions such as insurance to an "absurdly high".
Although developer Battlestate warmed up the hardcore deleted update last week through social media posts, players who only read the brief update instructions were caught off guard by the sharp shrinkage of Escape Takov overnight.
The main problem in the list of players complained that the task system is the task system: most tasks simply disappeared, which greatly limits the player's choice of progress in the early stages of deletion that is expected to last for several months.Although the plan is to gradually launch more tasks in the future, this is really a drop in the bucket for those players who are looking forward to playing Takov on the first day of deletion.
Another problem is that only 2 of the 11 maps of Escape Takov are available for entry into the raid, and traveling to other maps can only be done via in-game transfer points on the Customs or Factory maps.Many people seem to agree that conceptually, a map can only be accessed through other maps is a good idea for hardcore mode, but the madly long loading time pours cold water on the entire idea.
Reddy user SakeMadaMada wrote: "I tried to go to the 'reserve station'. The experience is as follows: It took 10 minutes to queue up the 'customs', 5 minutes to run to the transfer point, and 22 minutes to queue up the 'reserve station', and it only took two minutes to go in and shoot another player at the head."
"And we don't have a mission now, so the game is basically completely unplayable, haha. There is only a pure, fun-free brush left (according to Reddy, the hiding place needs doubled), and no interesting new content is added."
Other changes seem to point to hoarding.Prices for item insurance and repairs have risen “significantly”, while merchants have given less cash to buy loot than before, according to a player who recorded the unlisted update.The player-driven "flea market" has also been disabled, which clearly conveys the message that Battlestate hopes to make game coins a more precious resource.
Studio head Nikita Buyanov said on social platforms that Battlestate is closely following player feedback and will make adjustments as needed.
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