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Unreal Engine version 5.6 DLSS4 plug-in is officially released, performance soaring by 35%

2025-07-10 20:23:09|Myriagame |source:minecraft skins

Recently, Nvidia officially released the Unreal Engine version 5.6 DLSS 4 plug-in, bringing developers a new upgraded AI rendering technical support.Developers can easily integrate and support related technologies in the game.

虚幻引擎5.6版DLSS4插件正式发布 性能飙升35%

This plug-in is a full-blooded version, fully supporting a complete set of DLSS 4 technologies such as Transformer model, multi-frame generation, frame generation, light reconstruction, super resolution and DLAA anti-aliasing. However, the specific function implementation still depends on the GPU graphics card model used by the player.

Currently, the DLSS plug-in supports Unreal Engine versions 5.2 to 5.6, but the old version no longer receives official technical support updates.The 5.6 version plug-in released this time is perfectly combined with the hardware accelerated ray tracing enhancement function of Unreal Engine 5.6, which can transfer more Lumen global lighting computing load to GPU processing, effectively eliminating performance bottlenecks.

虚幻引擎5.6版DLSS4插件正式发布 性能飙升35%

Compared with version 5.5, the frame rate increase of version 5.6 can reach up to 25% in GPU bottleneck scenarios, and the increase rate can reach up to 35% in CPU bottleneck scenarios.In addition, the new version also significantly improves frame rate stability, making the game run smoother and smoother.It is reported that the first game developed with Unreal Engine 5.6 is likely to be "The Witcher 4".