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New details of "Horse Riding and Killing 2" naval battle expansion pack, storm is hard to predict in advance

2025-07-16 23:53:59|Myriagame |source:minecraft skins

In a new Q&A event, the developers of "Horse Riding and Killing 2: Lords - Battle Sail" answered several key questions that players were concerned about, revealing new details about storm, world map, economic system, and abandoning old hosting platforms.

Good communication between developers and the community is one of the factors that can really affect the success of the game.From this point of view, it is undoubtedly wise to organize a Q&A event on the upcoming "Horse Riding and Killing" series developer TaleWorlds Studios, which is a wise move.The team posted a long article on the official game website, responding to many questions raised by the community.

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One of the more interesting topics is storms—an extreme weather phenomenon expected to play a major role in the expansion package.As it turns out, this type of weather cannot be predicted in advance, but players are not completely helpless.

The sailor's skills help reduce the negative impact of storms, and players can also detect dangers in advance through visual signals such as dark clouds and thunder.Although the path of the storm cannot be determined in advance, careful navigation operations and excellent ship performance can increase the probability of safe avoiding the storm.

Regarding the game world, the studio confirmed that the game will contain two independent maps: one for the basic version of the game, and the other is a new map specially prepared for the Battle Sail expansion package, which contains changes related to naval warfare.

In the map-related topics, the developer also revealed that the islands between Aselai and the Empire's territory will not appear in the Battle Sail expansion package.

The developer also shared more about the Nord faction: The faction will control 4 cities and 10 castles in the expansion package, but this number may change slightly as the gameplay continues to adjust.

When asked about the food sources in Nord Village, the developer said that fish and related products will be the core, and marine life will also become one of the main food sources on the continent of Kaladia, with a status of comparable grains.

In addition, the developers also disclosed the mechanism for AI to manage fleets: AI will strive to maintain a sufficient number of ships to transport troops efficiently.In this process, factors such as the carrying capacity of the ship, crew size, and faction culture will be taken into consideration.The goal is to achieve a balanced configuration from light to medium to heavy vessels to maintain mobility and flexibility (e.g. when capturing prisoners or ships are damaged).

The question involves why the "War Sail" expansion package abandoned the old host platform. The developer explained that the expansion package uses multiple systems and improved functions and requires performance support provided by the new generation of hardware.Focusing on the updated platform allows the team to make more ambitious design decisions that ultimately promise a better overall gaming experience.

The Q&A also covers some economic related topics.The developer revealed that tariff revenue will be significantly adjusted to "enrich the city's income sources."Previously, tariffs accounted for only about 2% of total revenue, while the adjusted average share was expected to reach 30%, which could even exceed 60% for high-trade ports like Danustica.

"Horse Riding and Killing 2: Lords - Battle Sail" was originally scheduled to be released on June 17, but has now been postponed.The new release date has not been announced yet, and it is only known that the DLC will be launched in "early autumn".