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Epic Games cooperates with CDPR to solve the problem of unreal 5 engine lag

2025-07-31 21:33:29|Myriagame |source:minecraft skins

Recently, Epic Games reiterated that they are working in depth with CDPR to solve the problem of lag in Unreal 5 engine.Unreal 5 lag is one of the most disgusting problems for players.Although the engine allows developers to play the best in the picture performance, it usually comes at a price.

Epic Games与CDPR深入合作 解决虚幻5引擎卡顿问题

Games developed using Unreal 5 engines, such as "Black Myth: Wukong", "Silent Hill 2: Remake", "Stalker 2", etc., have lag problems.There are also many new games that are also developed using this engine, and "The Witcher 4" is one of them.Previously, CDPR revealed that it is working with Epic Games to resolve the lag problem.Recently, Epic Games reiterated its willingness to work with game developers to completely solve this problem.

Ari Arnbjörnsson, senior software engineer and developer relations director at Epic Games, has been involved in the development of Unreal 4's Return. Recently, he interviewed several developers who are committed to solving the problem of unreal 5 engine lag.

Epic Games与CDPR深入合作 解决虚幻5引擎卡顿问题

Epic Games and numerous game developers, including CDPR, are working to solve the stuttering problem.Ari revealed that CDPR has created a "Fast-Geo Streaming Plug-in" for Unreal 5.6 for other developers to use.

This is a level streaming plugin that eliminates lag by quickly loading and uninstalling resources.It is worth mentioning that this plugin is also used in the technical demonstration of "The Witcher 4".Other developers will adopt similar practices even for their own engines.

If developers can successfully solve the lag problem, many new Unreal 5 games will benefit from it in the future.However, the released Unreal 5 game may not benefit much from it.