2025-07-31 21:37:40|Myriagame |source:minecraft skins
In the decade when open-world games are constantly evolving, the word "freedom" has been repeatedly mentioned but has been constantly redefined.As early as 2011, Bethesda used the phrase "Did you see that mountain? You can climb up" to become a classic promise widely circulated among players.And now, as the call for "The Elder Scrolls 6" is getting louder, we may be thinking about a question seriously - it's time to fulfill this promise.
The following is an article released by the foreign media The Gamer. The author calls on "The Elder Scrolls 6" to introduce a "climbing" mechanism in the true sense, and even completely relax the boundaries of freedom of exploration, like "The Legend of Zelda: Breath of the Wild".
The original text is as follows:
There are many memes circulating in Todd in the Cup, one of which is "Did you see that mountain? You can climb it." This meme or similar statement, you must have heard of it, has existed since the 2011 "The Elder Scrolls 5: Skyrim".It often appears in various discussions, as it has been in Fallout and Starry Sky for many years.
But the problem is:
"The Elder Scrolls 6" really should let us "climb" up that mountain.
I'm not saying to walk up the path,
It's not to say that riding a horse and climbing an impossible slope.
Not to mention jumping back clumsyly until you climb up.
I mean, the true sense of "climbing".
Climbing has long been standard in open world games
As early as 2017, the legend of Zelda: Breath of the Wild easily revolutionized the open world gameplay.You may have heard of this kind of words many times, but one of its biggest innovations is that you can climb anything.
That's right, anything.
To some extent, it is indeed a bit strange to allow Link to grab a smooth rock slab and climb up, but the freedom brought by this mechanism allows us to explore this huge sandbox world at will, which is unprecedented.
Of course, the Assassin's Creed series has long been famous for its parkour system, but it was not until the 2018 Assassin's Creed Odyssey that players could really climb cliffs and vertical terrain at will.2022's Horizon: The West also introduces a more free climbing system than 2017's Horizon: Dawn.
"Horizon: Dawn" was released just a few days before Breath of the Wild, becoming the last game "before Zelda reshapes the open world."
"Breath of the Wild" also brought a paragliding system, and this mechanism later became almost standard in the industry, appearing in "Genshin Impact", "Legend of Finnicks", "Horay: The West", and even the upcoming "Light No Fire"... However, I don't think the "Elderly Scrolls" series will give us paragliding.unless……
It's time to let "The Elder Scrolls 6" give us more freedom
The core of the "Elder Scrolls" series has always been "freedom".It is committed to letting ourselves fly in the vast fantasy world, discovering hidden secrets and places in every inch of land, and shaping any character we want to be.What if I wanted to be a mountaineer, Todd?
If Elder Scrolls 6 let us climb anything at will, it will provide players with more reasons to explore the world.Those "blind corners" spaces can now accommodate new secrets and tasks, and may even be digging for many years later.There are 900 Krog seeds hidden in the world of "Breath of the Wild" - I don't want to find 900 Barentsia gems in "The Elder Scrolls 6", but it does show one thing: only when "you can explore anywhere" is the real meaning.
Imagine again if you play a stealth archer again, but this time you can climb up the roof of the city, mark the assassination targets of the Dark Brotherhood from the darkness, and quietly leave from a place out of the guards – wouldn’t it be cool?
If the game does not have a climbing mechanism, it is equivalent to completely blocking the evolution of "The Elder Scrolls".From 2011 to now, this genre has experienced countless breakthroughs, from "Breath of the Wild" to "The Witcher 3", from "Red Dead Redemption 2" to "Death Stranding 2".
The climbing mechanism is the system I most hope that "The Elder Scrolls 6" can be introduced.It is most likely to be the most transformative element of the entire gaming experience.
Of course - if you are willing to give me a paraglider, I am happy to accept it.
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