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Dig and dig in the small backyard!The burrow and treasure hunting game "Digging the ground and seeking wealth"

2025-08-06 22:10:24|Myriagame |source:minecraft skins

Developers rokaplay Bou tique and Drillhounds announced on August 1 that the cumulative sales of the game "Digging the Land and Seeking Money" have exceeded 1 million copies.The game was launched on February 7 this year, and it took about half a year to reach one million sales.

在小小的后院挖呀挖呀挖! 挖洞寻宝游戏《掘地求财》销量达100万份

"Digging the Earth and Seeking Money" is a game that focuses on digging holes.Released on Steam, the game supports Simplified Chinese.The protagonist played by the player buys a house that is said to be buried in the courtyard.Players need to pick up a shovel and constantly dig in the courtyard to find the treasure.During excavation of the courtyard, ore or treasures are sometimes dug out from the ground.Selling these items can earn money.Money can be used to strengthen equipment, expand capacity backpacks, and charge the battery of the drive props, or restore the player's physical strength.In addition to shovels, equipment items also include lanterns that illuminate the ground and explosives that can be excavated on a large scale.Players can also equip jet packs and rise straight up in the dug vertical cave.

Before this game was released on February 7, it attracted widespread attention on overseas platforms.The popularity remains unabated after it is released. Although its gameplay is simple - it is to dig holes continuously, its extremely addictive nature makes players unable to stop and has received high praise.Recently, it has also attracted considerable popularity on domestic platforms.As of writing, the game has received 89% positive reviews in about 14,500 reviews, and is in Steam's "specially positive reviews".In addition, the game has also been launched on the Android/iOS platform, so the sales of the mobile version are likely to have contributed to achieving millions of sales.

在小小的后院挖呀挖呀挖! 挖洞寻宝游戏《掘地求财》销量达100万份

The development of this work was DoubleBee (formerly Cyberwave), headquartered in Germany.It is reported that this game originally originated from a sudden emergence of DoubleBee game developers.It is based on a system that was abandoned during the development of a new game, and it basically completed the game's functional development in just 14 days.

It is worth mentioning that according to the news released this time, external teams are transplanting "Digging Land and Seeking Money" to other platforms.Although the specific platform information is not clear, it is expected to be released on the host platform in the future.