2025-08-15 23:22:23|Myriagame |source:minecraft skins
In the past two years, many domestic single-player tycoons have emerged. New works from all walks of life have come to the stage, and masterpieces such as "Black Myth: Wukong" have also made a big fight for players internationally.
And this scene of all the talents also made the Koreans next door very hungry.For example, a while ago, after the trailer of "Return to the Tang Dynasty" was released, a Korean blogger moved the trailer to the Korean Internet, which immediately caused a lot of discussion.
Some players compared the trailer with their own games and found that Korean games such as "Pinocchio's Lies" have never used their own history as the game theme. Therefore, after seeing these Chinese historical-themed games, they also began to hope that Korean local manufacturers can produce a domestic historical-themed game.
But soon, this expectation was dismantled by later comments.Some comments say that South Korea does not have a long history, so how can it be made into a game? Some comments say that in East Asia, Chinese game manufacturers can make a big fuss about historical subjects, because China's history is more profound than other countries.
Of course, they are all Koreans, and the "sour taste" in the comment section is also a natural phenomenon, and it is indeed the usual style of Koreans.
(Photo note: You are right, but you still can't make history games)
In response to this, some Chinese players said that they did not have any ups and downs in their hearts, and even wanted to laugh a little.Some players pointed out in the comment section that from the Xia and Shang dynasties to the Qin and Han dynasties, from the Tang and Song dynasties to the Ming and Qing dynasties, the history of China five years ago has been deeply rooted in this land and has also watered everyone living on this land.With such a long history, there are countless heroic epics to write and countless subjects to do on the way.Chinese manufacturers have unique advantages in making historical games.
Some netizens also believe that with the rapid rise of Chinese culture, especially the gaming industry, our rich and long-standing historical culture will surely take this opportunity to be further promoted and remembered.
As for Koreans, their games have always been able to make money on imported objects such as "Western Magic".In the past, some players have been deeply curious about this phenomenon, and some netizens have also given reasons such as "market limitations" to explain it.
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