2024-12-15 01:18:28|Myriagame |source:minecraft skins
Overview
This is a beautiful optimization module of action category, adding more action and animation effects to various creatures.
The most typical is just like a module name. The characters and legs of the characters have joints, and they are no longer rigid.
Related
Multiple -player games, such as when using in the server, can install this module on their client, which has no effect on the game and server of other players.
The development of MO 'Bends 1.0.0 version 1.0.0 of Minecraft 1.16.5 is underway!Beta version has been released on CurseForge!If you want to participate, check the progress, or just take a look at it, welcome to join the author's Discord server!
This module is open source in accordance with the MIT license agreement.
Function
Players: mobile, disease running, jumping, jumping, swimming, sword waving, boxing (karate hit), stealth, archery, ladder climbing;
Zombie: Mobile;
Spider: Move, jump attack, climb the wall;
Skeleton: Move, archery;
Sword: Sweeping trajectory;
Arrow: path trajectory;
In addition, the module menu and configuration file can be set to bend the effect of specific biological switches.Author's configuration tutorial.
Make new animations
For more bending, you can add new animations by making animation packages, and you can add support for new modules by making Addon.
The author made a Blender plug-in to make Blender quickly export the animation bag: Mobends-Blender-ADDON; and a Mobends animated editor module in the game.
The author also produced a more curved-custom NPC Addon, adding animation to some creatures in the custom NPC to make an example of addon.
Module compatibility problem
In the process of using this module, if the character is wearing armor, it will have mold problems.
This module is not compatible with most armor with three -dimensional structures, and armor dislocation or lack of material parts will appear.
The previous version of Beta 1.0.0 is very poorly compatible with other mods. The latest version is recommended.
Not compatible with some material bags.
Simultaneous use with a better first -person display.
Use fashion workshops to wear molds, swords, bows, axes, armor -in -incense fashion will cause fashion to not be displayed!
It is not compatible with flexible movement/more player models, and it will collapse when installing into the world rendering player model.
Known problem
When this module is used with the artisan soul armor, the enhancement effect of the invisible ink will be lost, and the armor material is chaotic (only testing version 1.12.2)
When this module is used with the abyss country, the fear of the warrior suite cannot be displayed normally (only version 1.12.2 was tested).
When this module is used with the Twilight Forest, the helmet (such as the Cavaliers helmet) with corner decoration cannot be displayed normally.
When this module is used together with witchcraft, the mage armor cannot be displayed normally.
When this module is used together with the chaos, the exogenous helmet of the rhino -beetles cannot be displayed normally.
When this module is used with endless greed, endless helmets, endless chest armor, endless legs, and endless boots cannot be displayed normally (only Test 1.12.2).
When using this module (version 1.2.0) with a sword with a sword, the sword unplugged cannot be displayed normally (only Test 1.12.2).
When this module is used together with Victor's modern war, the guns (no aim of aiming), the Z -key lying down (firearm dislocation) firearms cannot be displayed normally.
Summary: This module is just as simple as the original version (not compatible, as long as it is "simple ').
*Version 1.2.1 updated on December 19, 2021, the above -mentioned abyss, twilight, and witchcraft have been repaired. There are only two problems left in endless: after collecting a set of personal effects, you will not keep up with the action.And all the armor on your body after wearing an endless armor will not be rendered.The special effects and oxygen masks of the galaxy are also disconnected from the action.
Q & A
Q: Will MO 'Bends be released in a higher version such as 1.16?
Answer: Yes, under development, the progress of development will be shared on the author's Discord.
Q: (a module) Is it compatible with Mo 'Bends?
Answer: This depends on other modules installed. Due to the application of new systems on version 1.0.0, most mods should be compatible.
If it is not compatible, you can also make compatibility adDON for MO 'Bend to add special compatibility or additional functions to a certain MOD.
If there are any problems after version 1.0.0 is released, please report on github!
Question: I found a loophole.Where can I report?
Answer: You can report here!Please provide a screenshot or an appropriate description of the problem: d.
Question: "I" has an idea for a function!Where can I make suggestions?
Answer: You can propose here!
Q: Will you transplant this module to the old version?
Answer: It may not. If you can, the author will be transplanted after the 1.0.0 version is released.
Q: Can I use this module on the server?
Answer: Mo 'Bends is a client module, so you only need to install on the client without being installed on the server.
As long as it is installed on the client, it can run: d.
Similar module
Animated player (FORGE 1.6.2-1.7.10)
Flexible action (Forge 1.2.5-1.12.2)
More animation (Forge & Fabric 1.16.4+)
Serious Player Animations (Forge & Fabric 1.20-1.20.4)
Kelvin's Better Port (Port)
Kelvin's Better Payer Animations (Fabric 1.19.2 1.19.4)
Animation Overhaul (Forge & Fabric & Neoforge & Quilt 1.19.x 1.20-1.20.4)
Better Combat (Forge & Fabric & Neoforge & Quilt 1.18.2 1.19.x 1.20–1.20.2 1.20.4 1.21.x)
Resource package of similar functions
DETAILED Animations (1.18.2 1.19.X-1.21.X)
Fresh Player Animations (1.18.2 1.19.X-1.21.X)
Better Animations (1.18.2 1.19.x-1.21.x)
Fresh Moves (1.18.2 1.19.x-1.21.x)
gallery
Player animation
Spider animation
Wolf/dog animation
Flying animation
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