2024-12-15 01:39:28|Myriagame |source:minecraft skins

Official website visual chart
"Buildcraft Team · Adding Pipes to Minecraft Since 1891"
——The architectural module team · Since 1891, adding pipelines to Minecraft
Overview
Buildcraft is a historic logistics direction module.It adds a large number of automated related machines to help players build an automated factory; at the same time, it also has a series of pipelines that cooperate with the logical door control system that can be used for transportation items, liquids and energy; in addition, there is a set of automatic construction construction systems, in addition, there is a set of automatic construction construction systems,, there is also a set of automatic construction construction systems,, there is also a set of automatic construction construction systems,, there is also an automatic construction system, which,, also has an automatic construction construction system,,, there is also a set of automatic construction construction systems,, there is also a set of automatic construction construction systems,, there is also a set of automatic construction construction systems,, there is also a set of automatic construction construction systems,, there is also a set of automatic construction construction systems,, there is also a set of automatic construction system, which is an automatic construction system,,, there is also a set of automatic construction construction systems,, there is also an automatic construction system, which is an automatic construction system.It is convenient for players to quickly build a variety of buildings according to the blueprint; in the 6.1.1 version, it introduces a new robotic system, which can be competent more complicated automation tasks.
*This paragraph is limited to BC 7.1, BC 7.99 missing part of the content.The relevant content will be further modified and added to the BC8.
Introduction to the subcontracting content
The Modrinth link is a combination version. If you only need a specific feature, you can download different modules of the modular version (CurseForge) on the Modrinth. The following modular version of different modules is introduced:
Core core modules, including wrenches, gears and engines, and what other modules need to use.You will always need this module;
Builders architect module, including construction workbench, construction machines, filling machines and other buildings related items;
Energy energy module includes crude oil and various fuels, as well as Stirling engines and fuel engines;
Factory factory modules, including liquid pumps, storage tanks, mines, automatic synthetic tables and other automated tools;
Transport transport module, including the pipeline;
Silicon module, including logic doors, a laser system and laser device to make more advanced items;
Robotics module, including robots;
Compact module (compatible with MOD) includes beekeeper pipes and adds compatibility with other mods.
*The lib module is contained in the Core module, and repeated additions will cause conflicts. Although the API module is also in the Core module, repeated addition will not cause conflicts.
History and revolution and community impact
Energy system
The architectural module was the module of Minecraft Joule, the initial introduction of the energy unit "MINECRAFT Joule". At that time, all its machines and pipelines used MJ as energy units.But for various reasons, from the 6.1.2 (corresponding to the Minecraft version 1.7.10) version, the building module is used in exchange for the popular redstone flux (RF ") as its energy unit.Under the version of 7.99.x (corresponding to the Minecraft version 1.11.2 & 1.12.2), the building module has undergone a large-scale change.The API is also re -enabled after rewriting, and MJ has once again become an energy unit used by architecture modules.
Logistics system
In terms of fluids, the building module is the first to introduce a fluid unit of "Millibucket, which is" MB "), and has been used by various module APIs to this day, so that almost all modules support the fluid system.In terms of logistics, architectural modules are the first to introduce "pipelines" as the logistics model. This model has been continuously promoted in later communities, and gradually forms various logistics modules that are mainly pipelines.
Active situation
Recommended version
Today's architectural module (BC 7.99.X, conceptual belongs to BC8) has re-used MJ-API, and adds BC manuals, hydrogel and other items.In addition, the module has also changed the working logic of the oil refining system, door control operating system, and engine work logic, greatly improving the quality of life and game interest in players.Although the content of the robot (that is, the Robotics module) and the automatic building (that is, the Builders module) have not returned to BC 7.99, and other game content has more or less bugs, this still cannot stop the rejuvenating vitality of this ancient module.It is worth noting that 7.99 will not be added to the robot content, and the relevant content will be re -added to the 8.X module.
As of now (July 20, 2023), although there are still some bugs and missing functions, the official still recommends the use of BC 7.99.24 (corresponding to the Minecraft version of 1.12.2).If you want to play missing content (such as robots, etc.), you can use 7.1 (corresponding to the Minecraft version 1.7.10).From the version 7.99.20, the BC is merged with its subsidiary module BuildCraft Compat, and there is no need to download the Buildcraft Compat separately.The building module of the version 7.99.24.x (corresponding to the Minecraft version 1.12.2) is the BETA version, which is no longer maintained.MJ-API is constantly revising and improved, and only a small number of modules support directly use MJ.Forestry is compatible with 5.8.2.311.The Railcraft (Railcraft) 12.1.0 (12.1.0-Beta) also re-added MJ steam engines.In addition, there is a 1.12 BC (BC Remaster) that is not officially transplanted, but the new content of 1.11+ is deleted. The goal is to reproduce 1.7.10 BC at 1.12.
*For version 7.99: In the BUILDERS module, the blueprint -related machines are not transplanted complete, and there are various unknown bugs, so the synthetic table is removed.If you need to use it urgently, you can add a formula by module such as Crafttweaker.In the Transport module, the flow limit function of the energy pipeline is not completed, and there is no transmission limit for all energy pipelines.The Robotics module has no corresponding content at all.
Current development status
Although the BC8 has undergone several years of development, it is still unknown when the test version is released.
As of now (July 20, 2023), in the Roadmap on the official website, Alexiil, a defender of the BC version of 1.12.2 or above, pointed outenvironment.He also pointed out that the first test version of the future will include Core, Energy, Factory, Transport, Silicon module and "handling".Inside).On August 1, 2022, Alexiil said that the Core and the Silicon module were basically transplanted. Energy, Transport, Factory module also had part of the content to be transplanted; on June 14, 2023, Alexiil said he needed to find a kind of typeCan show his complete progress on the premise of not spoiler.Therefore, it can be inferred that the main structure of the BC8 has been formed. I believe that in the near future, the BC8 can meet with you players on Quilt.
Alexiil said that BC8 will not appear on any version of 1.20, and the BC8 development version before 1.20 has been skipped and is not supported.
It is worth noting that the BC8 will use a more independent fluid processing and item processing API, which is provided by the Libblocktributes of the same author.In addition, the Multipart function will be provided by Libmultipart, another module of the same author.The modules using these two APIs will be perfectly compatible with BC8, but modules using other APIs and even Fabric's own logistics APIs will not be able to directly interact with BC machines.Of course, the BC pipeline can still be connected to the machines of these modules to extract or input items, and then realize interaction with BC machines.
Open source information and maintenance
The building is completely open source*, the current main maintenance is Alexiil and ASIE:
1.12.2 The transplantation of the above versions is carried out by Alexiil, and the relevant content has been explained in detail above;
1.7.10 and previous versions are maintained by ASIE, and there may be some small updates.
See the table below for the open source license used in each version of the building:
(2) All modules (including COTAT modules) are used by Minecraft Mod License Version 1.0.1 permits; the BuildCraft API used by BUILDCRAFT, and COFH RF API is based on MIT, GNU LGPL V3, Essence
(3) BUILDCRAFT ontology Except for this part of the code (in the jar file), except for the open source of MINECRAFT MOD PUBLIC PUBLIC PUBLIC PUBLIC PERICANSE VERSION 1.0.1, the remaining parts are used by the Mozilla Public License Version 2.0 permit; BuildCraft APIMIT license open source; Compat module is open source with MINECRAFT Mod Public License Version 1.0.1 permit open source.
compatibility
1.12.2 After loading the HD repair MOD, you need to pay attention:
If the anti -aliasing or the opposite sex in the settings is turned on, the pipeline and the camouflage board in the module will become transparent blocks (still a collision box).
If the hand is worn on the hand after placing the engine and other functional blocks, the GUI of the game is abnormal. Open the big map of the big map of the travel map MOD blue screen/black screen, you need to turn off the fast rendering option (options-video settings-performance-performance-performance-performance-performanceTo.
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