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DICE's new project "Dream" will promote the most cutting -edge of the real -time rendering screen

2025-01-28 09:14:27|Myriagame |source:minecraft skins

At the Siggraph 2015 image technology conference, Johan Andersson, technical director of DICE Studio, depicts future game engine technology for everyone.It discusses the image rendering process and challenges encountered in the development of contemporary hardware platforms.In addition, they also announced a new project "Dreams", which will use the technology provided by Media Molecue (media elements) to promote the frontier of real -time rendering screens.

The slide is written on::

"The real -time rendering picture has come so far!"

In order to go further, need:

1. Complete the last [5 -10%environmental quality] to achieve photo -level effects.

2. Be able to build and render the [New Environment]

Media Molecule also made its own display on Siggraph this year, and the display content is also "Dream".They revealed that they originally planned to use many new technologies in their next PS4 exclusive work, but they were all abandoned during the development process in the end.

At present, we still know very little about this "Dream", but judging from the promotional video of E3 2015, this game emphasizes the content of the player's self -made content.At present, this game can be confirmed that this game will be exclusively logged in to PS4, and the release date is to be determined.