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Deep Mob Evolution Minecraft

2024-12-15 01:40:25|Myriagame |source:minecraft skins

Overview

This MOD is an unofficial resetting version of deep monster learning. The gameplay is unchanged, but the following details have been modified:

Completely configured data models, grades, trials (trials) and material types (new data models, hierarchies, and experiments can be added, or the existing data models, grades, and tests can be changed / deleted);

The texture of the custom data model / material can be added through the resource package / resource loading, otherwise the default texture of the Mod is used, and the synthetic formula is customized by the configuration file;

You can add, delete or complete the level of existing data models (more configuration information can be refer to the settingsGuide.txt with this MOD configuration folder);

All devices can be controlled by redstone (always turn on / off or open / close according to the signal);

No longer limit the input and output side of the device (for example, the simulation room can input data model / aggregate clay from any side, and output the corresponding type of substance from any side);

The configuration file has the configuration item that restores the above function back to the original MOD;

The device will change the texture rendering according to the current state (free / run / error) and several subtle QOL updates;

For more information, see wiki.

Update method

This MOD provides a set of processes for archives that are learning deep monsters. It can delete it and replace it with a complete synchronization related items / processes:

Download this MOD and uninstall the original MOD;

Run a game once, but don't open any archive!Config/depmobevolution/*);

Manually Copy any changes made by the original configuration file (config/depthOblearning.cfg) to the new configuration file;

Now you can restart the game and open your archive (it is best to back up your archive before the above process).

compatibility

Combined with the basic compatibility of the heat of thermal power, the twilight forest, the soul of the craftsman 2, and the super energy material;

Affiliated and blood magic can be compatible with blood magic.