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Light The Night Minecraft

2024-12-15 01:40:35|Myriagame |source:minecraft skins

Overview

This module generates a variety of glowing things in the main world to illuminate the dark world at night!

This module is compatible with dynamic trees, which may not be compatible with half bricks.

feature

Glowing trees: generate various colors (purple, red, green, blue and yellow) leaves in the forest, and drop from the leaves.Their wood can make glowing wooden blocks, including wooden boards, tablets, stairs, fences and fence doors to support dynamic trees.

Glowing mushrooms: It exists in various warm green biological communities and can be decorated as potted plants.By default, they will spread naturally and can be accelerated through kettle and other items.

Fox fire: A faint glowing log, green fungi on the oak tree, will not be generated in oak trees in dynamic trees.After use, it will spread to oak logs in a nearby block and randomly generate mushrooms. You can accelerate the spread of mushrooms by using bone meal.

Rotten wooden board: The pranking items made with fox fire logs will be broken into wooden sticks when stepping on, which can be made into boards and stairs.

Marsh mud: It can be found in a swamp underwater. When it is generated or placed under 1 to 2 grids, it starts to bubble and make a gurgling sound.In the evening, it randomly generates a ray of light flames of various colors on it. If you approach, these flames will disappear.Under normal circumstances, they will not affect performance because there are few code running.However, excessive amount of placement may lead to delay.

Fireflies tank: Sneak on the bottle on the right -clicking grass will turn it into a glowing fireflies tank with tiny yellow particles.

Hell Ice: Ice containing magic blue flames will not melt.It is common in the ice thorn plain. It can be collected with accurate collection, or it is made from ice, ribling, redstone, flame powder and snowball:

When it is broken in any way (or even the creative mode), it produces a loud noise and a smoke;

When the explosion wave is timely, it will immediately explode with half of the power of TNT;

When contacting lava, obsidian and round stones will be generated;

When contacting water, freeze the water into ice and ice.

Warning: Too many explosions may cause delay or collapse games, which can disable the explosion and square frozen

Glowing water: bright, glowing, gradient blue water, commonly on the coast of the beach.Except for water, it cannot be mixed with marsh mud to generate a ray of flames.Note: There is no mineral word, so it may not be used with other modules.It can be configured to be bright or dark (the default is dim).

Demonstration of Light: Create a light block that follows the player (unknown for multiplayer game stability).

Luminous mucus: Made of luminous mushrooms for brewing optical potion.

Note: This module is easily affected by MC lighting failure, making the naturally generated light source from glowing (the same as the dark torch in the structure).Some modules can repair such errors. If you encounter these problems, use them.

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