2024-12-15 01:43:41|Myriagame |source:minecraft skins
This MOD allows most entities to change its size, either enlarged or reduced them.(It is the front of origin expansion mod)
It also provides an API, and other Fabric Mods can use the API to operate the size of the entity and the time required for the changes of their size.
Deleting this module will restore the entity to normal size.Re -adding it will not restore their size.
If you do not add a mod of rearravity entity method, you can use the /scale command to modify and view the zoom and scaling delay of the entity in the game:
/Scale Set
/Scale
/Scale
/scale get [physical]
/Scale Get
/Scale Delay Set
/Scale Delay Set
/Scale Compute
/Scale Delay Get [Entity]
/Scale Delay Get
/Scale Reset [Entity]
/Scale Reset
/Scale nbt get [physical]
If you want your size and the size to exist after your rebirth, there is also a/scale sub -command to do this:
/Scale Persist Set (True | FALSE) [Entity]
/Scale Persist Set
/Scale Persist Get
/Scale Persist Reset [entity]
/Scale Persist RESET
The following zoom type will be added by default:
pehkui: Base: usually affects the general scale of all sizes;
pehkui: width: Impact width/length/depth (affected by pehkui: base);
pehkui: height: Impact height (affected by pehkui: base);
pehkui: hitbox_width: The width/length/depth of the influence of the physical collision box (affected by pehkui: width);
Pehkui: Hitbox_height: The height of the influence of the physical collision box (affected by Pehkui: Height);
pehkui: Eye_height: The height of the location of the physical eye (affected by Pehkui: Height);
pehkui: Model_width: Affects the width/length/depth of the physical model (affected by pehkui: width);
pehkui: Model_height: Impact's height of the physical model (affected by pehkui: height);
Pehkui: Third_person: The lens distance that affects the player's third -person perspective (affected by Pehkui: Height);
pehkui: Motion: Impact movement speed (affected by pehkui: base);
pehkui: step_height: Affects step height (such as going to steps, stairs, snow, etc.) (affected by pehkui: motion);
pehkui: view_bobbing: Affect the shaking of the perspective (affected by pehkui: motion);
Pehkui: Falling: Impact damage (affected by Pehkui: Motion); Pehkui: Flight: Flight speed in the creative mode;
pehkui: jump_height: Affect the jump height;
pehkui: Visibility: The distance between the entity is locked by the enemy (affected by pehkui: base);
pehkui: Reach: The distance that the player can get enough (affected by pehkui: base);
pehkui: block_reach: The distance that affects the player block (affected by pehkui: reach);
pehkui: Entity_reach: A distance that affects the player's attack is enough (affected by pehkui: reach);
pehkui: Held_item: The size of the handheld item;
pehkui: Drops: The size of the influence of the dropped items (affected by pehkui: base);
Pehkui: Projectiles: Affect the scale of throw/bomb (affected by pehkui: base);
Pehkui: Explosions: The size of the physical explosion (such as bitterness and fear, end shadow crystal, etc., affected by pehkui: base);
pehkui: Attack: Impact damage;
pehkui: defense: Impact damage;
pehkui: Knockback: Affects the repeat effect;
Pehkui: Health: Affects the health of the entity;
pehkui: mining_speed: Affect the excavation speed;
pehkui: Attack_speed: Affects attack speed.
Warning: This MOD is still in the early stage of development.
According to CurseForge, this module supports 20W51A and 21W03A, but in the label, the version of the 20W51A is labeled as 1.17, and the version of the 21W03A version is marked at 1.16.5.
This module conflicts with the Minecraft railway, and the train will always make an error.
PEHKUI configuration file modification 3622 browsing 1 year ago
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