2024-12-15 01:45:07|Myriagame |source:minecraft skins

Am2logo
One of the best magic skill modules.
Magic Art 2 is the sequel to Magic Art 1, and the author introduces a large number of new mechanisms to strengthen its playability.
The first is that the author introduces a system of similar skill trees, allowing players to be more systematic for the learning of magic and no longer rely on the unknown map exploration of the result;
Secondly, the setting of the mana affinity in the previous work is strengthened. The affinity can not only give the player to the corresponding mana increase, but also give players a unique ability.
The level of mana no longer rely on the experience value conversion, but rely on the cast itself and spell research to increase.
The great adjustment of the energy system will be more balanced and easy to use.
The author has also introduced many elements in the previous work, and the materials and stickers are more refined.
The original author Mithon has made AM3 and is still updated. The current AM2 is abandoned.
Note 1: After the ore collection of Magic Art 2 will be uniformly unified by Gray Technology 5MOD and loses the synthetic function. Please go to the Gregtech/University in the Config folder to find Arsmagica2 to change the FALSE to True to avoid turning blue chinensis into blue yellow jade.It is impossible to synthesize.
Note: After version 1.5 (MC1.10.2), no AnimationApi is needed for the time being. The previous version needs to be installed with Animationapi
AM2 and mysterious basic learning have enchanting conflicts
If you want to solve it, please change the enchantment with ID to 101 and 102 to other IDs in Config: T: Tonfig: Trumic Bases.
The module 1.7.10-1.4.0.009 version of the omniscient eyes cannot be opened, and the module version is changed to 1.7.10-1.4.0.008 to solve it.
The version 1.7.10 version seems to conflict with Optifine, and the initialization of the game may collapse.
The portal of the Magic Art Series Station:
Magic Art [Forge | 1.6.4 | 1.5.2 | 1.4.7]
Magic Art 2 [Forge | 1.10.2 | 1.7.10 | 1.6.4]
Magic Art 2.5 [Forge | 1.7.10]
Magic Art 3: 魔 术 [Forge | 1.18.2 | 1.18.1 | 1.16.5 | 1.16.4 | 1.16.3 | 1.16.2]
[Silver Spell] based on MC1.10 version 7337 views 6 years ago "Art Magica 2 from getting started to running-CHAPTER.01 awakened youMagic —— Survival Model Perspective Tutorial " 8408 views 6 years ago" ARS Magica 2 from entry to running-CHAPTER.04 Make your first spellIntersection——The survival mode perspective tutorial " 8992 browsing 6 years ago The dark hub construction method 3138 browsing5 years ago, the BOSS Summon and Introduction 555 million views 7 years ago "ARS Magica 2 from entry to running-CHAPTER.09 Source Energy System:Olympic Modernization of Modernization —— Survival Model Perspective Tutorial " 8734 views 5 years ago" ARS Magica 2 from entry to running-CHAPTER.08 high magic mineral scienceGetting Start-Survival Model Perspective Tutorial " 4358 views 5 years ago" ARS Magica 2 from entry to running-CHAPTER.07 Getting Started by Magic Botanical-Survival-SurvivalModel Perspective Tutorial " 5244 views 6 years ago" ARS Magica 2 from entry to running-CHAPTER.06 How to arrange your skill points in the early stage?——The survival mode perspective tutorial " 5080 views 6 years ago" ARS Magica 2 from entry to running-CHAPTER.05 as a mage you must know as a mage you must know- 5344 views 6 years ago "ARS Magica 2 from entry to running-CHAPTER.03——The survival mode perspective tutorial " 4655 views 6 years ago" Art Magica 2 from entry to running-CHAPTER.02 spell learning-survival mode perspective tutorial tutorial" 7073 views 6 years ago" ARS Magica 2 from getting started to running-CHAPTER.00 preparation phase-survival mode perspective tutorial " 5731 views of the activation method of compound magic 6 years ago 262,000 views 10 years ago The new version 1.7 magic formation process 290,000 views 6 years ago AM2 concepts 231 million views 10 years ago magic art 10 years ago2 OP instruction List.

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