2024-12-15 01:48:00|Myriagame |source:minecraft skins
Overview
As the name, Ageing Mobs has added a "growth" mechanism presented by biological conversion. Now some creatures will be transformed into their variants or other creatures over time under specific conditions.
Bio -transformation of the main world
I am afraid that it will slowly "grow" when thunderstorm weather, and eventually transforms into lightning bitterness and fear;
Zombies will "grow" in the hot biological group and eventually transform into corpse shells. Similarly, the corpse shell will slowly "grow" in the cold biological group and eventually transform into zombies;
Children's zombies will "grow" and eventually transform into ordinary zombies that have greatly reduced threats;
The villagers will "grow" very slowly in the dark places, and eventually transform into guards. Of course, in bright places, the progress of "growth" will gradually decrease;
The Guardian will "grow" near the magic -containing creation (default bookshelf, brewing table, and enchantment table), and eventually transform into a demon call;
The guardians will "grow" very slowly, and eventually translate into the ancient guardian's underwater temple to kill one.
The final shadow mite will "grow", and will eventually get the ability to drill into the purple block. After that, when there is a purple block nearby, it will drill into and convert it into a subclass.They are slower, and they cannot be transformed when there are no purple pieces nearby;
Skeleton will "grow" in the cold biological group and eventually transform into a stray man. Of course, compared with fine snow conversion, this process is quite long; similarly, the wanderers will "grow" in the hot biological group, and the wanderers will "grow" in the hot biological group.Finally transformed into a skeleton;
Rabbit will slowly "grow" in the dark place, and eventually transform into a killer rabbit;
The cow will "grow" when there is a mushroom on the mycelium or nearby, and eventually convert it into mushrooms;
Bats will slowly "grow" and eventually turn into annoying ghosts, so be careful when going to the mine!
Bio -transformation in the lower boundary
Slime will "grow" in the lower boundary and eventually transform into a magma monster;
Skeletons will "grow" in the lower bounds and eventually transform into withering skeletons. Unfortunately, their bows are still intact, ready to face archers with their own fire gay!
Magic reform support
New biological conversion can be added through Crafttweaker.


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