2024-12-15 01:48:48|Myriagame |source:minecraft skins
Overview
When dealing with more types of items, the original redstone object classifier requires a large number of single -chip classification devices to connect, and it is troublesome to handle it with NBT and unsatising items.
If there is a simple item classification original module, it can greatly simplify the design of many items in survival.
This module is widely used, such as brushing monster cages, withering skull towers, guardian tower, fish tower, fishing machine and other devices that can produce multiple items, which can be classified by this module.
If you have any suggestions, please give feedback on the QQ group 642167529 (enrollment answer MCMOD). Please provide the game version and module version during the feedback.
use
How to use
Put a box on the light blue dye glass.
Put a container (within 20 meters) nearby and a item display box, and put it on the display box.
Put the categorian items into the box on the light blue dyed glass.
If there is a display box for the same items nearby, the items will be classified into a container attached to the display box.
If the items are not classified, they will try to output it in the container below the light blue dyeing glass.If there is no container or container, items will pop up.
*You can put a tie rod on the side of the light blue dyeing glass to control the switch.
Scope of application: This module only determines whether the ID ID is the same, and it does not distinguish items components.
Container requirements: You can support large boxes for any container.You can place multiple items display boxes on one container, or you can place items display boxes with the same items on multiple containers.
Treatment speed: 0.05 seconds per grid input, regardless of its stacking number.
Redstone control: When the light blue dyeing glass below the input end is strongly charged by the original red stone element, the classification will stop working.(What? Can't the glass be strong?)
Not classified: Including the following situations: there is no corresponding items display box; no container with the display box; the display box attached container is full.
For the 1.17.x version, the fluorescent items display box will also determine whether the tag.id of the item matches it to distinguish the original module items.When classification, you will try to classify the container attached to the fluorescent item display box first, and then try to classify the container attached to the ordinary items display box.
Version 1.20.5 adds the following features
The rotating item display box is set to set different modes:
The corresponding angle of the rotation: historical matching mode (just wait for the ID ID of the items to be the same as the ID in the display box)
Rotate 2 corresponding angles: historical matching mode+component containing mode
The corresponding angle of the rotation 3 times: Completely consistent mode (both named space ID and components are consistent)
Rotate 4 corresponding angles: historical matching mode+attachment magic curse includes mode
Other angles: Consistency of Naming Space ID
For the fluorescent item display box, the ID of the Custom_data component is equivalent to the name space ID of the item.This function adds custom items for data packets, and there is no difference in situations that do not add custom items to the general display box.
Example 1: Classify different ID items to different boxes.
Place the item display box in each box and put it in the corresponding items.Do not right -click to rotate the item display box.
Example 2: Sutra the wool to the same box.
Place the items display box, then put in various wool in turn and knock them off, and finally leave wool in the display box.Right -click to switch it to the historical matching mode.
Example 3: Categorize the enchantment books containing sharp IV to the same box.
Place the item display box and put the enchantment book containing only sharp IV.Right -click 2 times to switch it to the historical match mode+component containing mode.
Example 4: Sutra various potions into different boxes.
Place the item display box in each box and put the corresponding potion.Right -click 3 times to switch it to a completely consistent mode.
Example 5: Classify the sword that robbed III to the same box.
Place the item display box, then put various swords and knock them off in turn, and finally put the swords containing only III.Right -click 4 times to switch it to the historical matching mode+an attachment of the magic curse includes the pattern.
Installation method
After downloading the file file, put it in the archive DataPacks folder.
No longer maintain 1.14 or lower versions.
If you want to modify the default receiving container (box) and the detection block (light blue stain glass) below, you can implement the CLI/Tags/Blocks/Containers.json and CLI/TAGS/BLOCKS/Active_blocks.json file.
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