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[If X] Immesive FX Minecraft

2024-12-15 01:53:04|Myriagame |source:minecraft skins

Immersivefx

ImmersiveFX is a branch of a dynamic surround module (originally produced by Orecruncher). This branch will have a dynamic environment: sound control, dynamic environment: peripheral environment, dynamic environment: combination of biological effects, aiming to increase richer sound effects, particles, particlesThe effect and high -quality simulation sound effects allow players to control the sound of the game playback to provide deeper immersion in the game.

The difference between dynamic surround and immersiveFX

ImmersiveFX is based on dynamic surrounding, which has made a comprehensive reform of players' footsteps, swords, picks, axes, and environmental sound effects. It sounds more real and clearer!

ImamersiveFX has also changed the original sound effects. Now, skeletons, zombies, cattle/sheep/pigs, underwater dives, bow and arrows, static lava, dripping sounds become more real!

Newly added sound effect

The sound effects and particle effects of monsters;

Players' sound effects when using the workbench;

The sound effect of players when hungry;

The sound effect of players when I go to bed;

The sound of short guitar when the player wakes up;

The sound effect of the player when he smells a certain thing;

The sound effect of the player when throwing/dropping the item;

The player's blood splashing effect and particle effect when hitting the entity/player with a sword/ax;

The player right -click the sound effects of the workbench, weaving machine, smoke furnace, blast furnace, melting furnace, attachment platform, anchor, forging table, stone cutting machine, drawing table and other blocks.

Precautions

You can use a data package to replace any sound files in this module!

The sound effect of this module is a three -dimensional sound, not a dynamic surrounding single -channel file!

In the game, the Ctrl+V key can be used for a brief configuration, and the Ctrl+I key can be configured in detail.

Taking the footsteps of the footsteps as an example, if the player needs both other sound effects of this module and is not satisfied with the footsteps of the module and wants to replace it, then use the Ctrl+V key in the game toTo 0 %, you can disable the foot sound effects that comes with this module, and use the foot sound effects installed by the player.The rest of the other sound effects.

compatible

This module MC 1.18.2 is not compatible with Oculus and needs to be turned off in the configuration file.

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Configuration/footsteps (+armor sound) 7405 views 1 year ago

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