2024-12-15 01:53:38|Myriagame |source:minecraft skins
Brief introduction
Are you tired of the fighting fighting in Minecraft?This module adds the ability of imbalances and recruits!
All creatures (including players) have the ability to fight any form of damage, and even fall damage (as long as the opportunity is good and not fatal damage).
Imbalance
Both players and creatures have low probability to fall into an unbalanced state. At this time, they cannot cause damage to other creatures (but they can still fight in the state of imbalance);
There will be sound prompts when imbalance, and white particles will be produced to indicate the imbalance;
30% of the chances will have severe imbalances, and different sound prompts will be played.
Ordinary imbalance
Severe imbalance
Fight
Press the cutting key (default) when it is about to be injured. It can restore a certain life and increase the speed of the short -term increase, and at the same time deduct the reduction of the benefits caused by the imbalance;
Successful fighting will cause 10 points ( svg class = "Common-Mcicon" Aria-Hidden = "True"> ) the damage, and the surrounding enemies are unbalanced (in order to offset the impact of being attacked and unbalanced by a large number of enemies), creatures can also be fighting you!Including the biological haha in the module;
The timing is about 10 ticks or half a second (currently not configured). The wrong timing will cause you to slow and weakly reduce the benefits of half a second. It is the same but not so serious as the imbalance.
Any source of damage can be rested, and a sound prompt will appear.
After successful fighting, recover HP and speed up for a short time
After failing to fight
Precautions
Although the module release page display can download Fabric version 1.20.1 version, it cannot be effective after actual testing.
Author's words
This module is just something I play with my brothers, and I did not treat it as a full -time job, but in any case, thank you for playing!
Thank you for playing!
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