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unseworthy mineCraft

2024-12-15 01:55:51|Myriagame |source:minecraft skins

Brief introduction

This module makes Minecraft's original vessels unsuitable.

They can drive normally near the river and the coastline, but once they enter the marine biological group, they will begin to be torn by seawater and eventually crack.

Characteristic

When a boat deployed on the water surface enters the marine biological group (any biological group system in the C: IS_OCEAN biological group label), it will start shaking and bumps;

After the configurable game is engraved, the boat will crashed;

The chance of each accident is configured.

The crash can be configured as:

Sinking: the ship sinks into the water and pops up with passengers;

Destruction: the ship is damaged and dropped the item entity;

Destruction: The ship was destroyed and dropped the random number of wooden boards and sticks.

You can change which types of ship entities will sink by covering the physical label defined by the data/tags/entity_types/sinkable.json.

Why do you want this?

The author said that a method is needed to encourage players to build real ships in an integrated package with ocean navigation.

The original vessels are so easy to use, so the author has done a worse.

Interesting thing

Before the module 1.1.1, the Small Ships ship will also inherit all the changes to the original ship.Now the real hard core ...

However, the author's initial purpose of making this module is to make the ship less useful, so that the player will use the Small Ships module to build a ship.It was found that the ship in Small Ships inherited the original ship, so they had all the behaviors given by the author.In other words, they will sink.Following the subsequent version (1.1.1), the physical label is limited to the "sinking into the ocean" behavior as the original ship and transport ship.

Minecraft images

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Minecraft images

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