2024-12-15 01:56:03|Myriagame |source:minecraft skins
Brief introduction
This MOD aims to remove or modify the long -term damage immune mechanism in the original.
What is damage immunity?
In Minecraft, after players or creatures are attacked, they will become red in half a second.In this half -second, most attacks will not lose their health.This is "damage immunity".
For details of damage immunity, see Minecraft Wiki.
characteristic
Under the default configuration, all damage no longer hurts immunity. Except for the following several damage:
The source of damage (such as magma) relying on damage immunity can still cause damage immunity;
Bio -balancing relying on damage immunity (such as Slime) will still cause damage immunity under the default configuration;
Under the default configuration, an attack with a cooling of 10% or below will be canceled;
Under the default configuration, attacks with attack cooling to 75% and below will not cause repeats.
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