2024-12-15 01:56:11|Myriagame |source:minecraft skins
This module adds a new tame creature: snail.
generate
Little snails will be generated naturally on the grass orcelium with a brightness of more than 8.
Little snail that naturally generates in a swamp
property
There are 20 points of snails ( ) the maximum life and 2 points (
The movement speed of the snail is about 12.9m/s, which is twice the player's running speed.
mechanism
Snails shrink into the shell when they encounter hostile creatures or attacks.
The little snail fell 1 or 2 mucus balls when it grew up to a big snail.
Similar to alpaca, the tamed snail can be decorated with a carpet.
Big snails can ride by, and players can be controlled by players after being equipped.
Big snails can be loaded to up to 3 boxes or last shadow boxes, and the load box will be displayed on the back of the snail.
Tamed snail
storage
After the snail is tamed, right -click when you sneak/hold the carpet or saddle to open the item bar.
When riding a big snail, press the hot key to open the item bar can also open its item bar.
The snail's item bar has a 5 -square base slot, three of which are used to place boxes or last shadow boxes, one is used to place saddle, one is used to place carpets, and small snails are available only.
Each box can provide a 15 -frame storage slot to display it in the form of paging.
When the equipment is equipped with the last shadow box, the button to open the last shadow box will appear in the item bar
Snail item bar
Feed
Snail has a set of satisfaction system with a initial value of -256 ~ -247.
When the satisfaction rises to more than 0 and the space is sufficient, the small snail grows into a big snail. When the satisfaction is reduced to less than 0, the big snail will become a small snail.
Players can increase satisfaction by feeding food, patting, equipped with carpets, and replenishing water to increase satisfaction for their own snails. They can also significantly reduce the satisfaction of snails by feeding poisonous potatoes.
Any behavior that changes to satisfaction will make the snail enter the interactive cooling of about 4 seconds, and the satisfaction cannot be changed when the interaction is cooled.
Feeding food: feed LOVELY_SNAILS: Snail_breeding_Items tags (default is mushrooms and bacteria) that can be tamed (if the snail has not been tame) or enters the reproduction state (if the snail has been tamed and reproduced).The little snail accepts lovely_snails: snail_food_items label as food (default includes the breeding items and grass, fern, kelp) mentioned above, and increases the satisfaction of 20 ~ 30 after feeding.Light shooting: Right -click on the small snail empty hand (light shooting) can be increased by 10 ~ 20 satisfaction.
Equipment of carpet: Equipped with snails can increase its satisfaction.Raise satisfaction and environmental correlation: The environmental temperature is not enough to increase by 15 ~ 25, otherwise it will increase by 5-15.
Supplementary moisture: The use of splashes of snails can replenish water to increase its satisfaction.Capacity increase is related to the environment: When the environmental precipitation is low, it increases by 20 ~ 30, and the environmental temperature is not enough to increase by 10 ~ 20, otherwise the increase will be increased by 15 ~ 25.
Feeding poisonous potatoes: After feeding the snails to feed poisonous potatoes, it will immediately reduce the satisfaction of 4000. Generally, this will make the big snail change back to the small snail and it is difficult to recover.
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