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No unused chunks mincraft

2024-12-15 01:57:10|Myriagame |source:minecraft skins

No unused chunks

This MOD reduces the size of the world by unused blocks.In other words, any newly generated blocks that are not interacted with players, entities, or blocks will not be preserved, so it will reduce the size of the world, thereby saving disk space and suitable for single games.

In the existing world, you can automatically delete unused blocks in the "Optimization of the World".

Mod Menu and Cloth Config API are optional dependencies.

Please think twice before use

If you intend to use this module in the existence world, please back up the world.This module should not cause any problems, but it is still a wise choice to back up the world in case of backup.

By not saving the newly generated blocks, each player must re -generate them when they are loaded again or in the world. Of course, generating blocks will consume performance and need time to complete the game. The higher the rendering distance, the performance it consumes.The more there are (please be careful about the server that runs frequently).

It is precisely because of this trade -off that the "UFLARG_CHANCE" configuration option is introduced to this MOD, which defines the block percentage that is affected by the MOD.By default, 100% of the newly generated blocks and no other interactive blocks will not be preserved. Reducing this value can improve world -generation performance, but this will also increase the world size.

This MOD cannot delete unused blocks generated after disabled MOD.

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