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Charged Charms MineCraft

2024-12-15 02:01:42|Myriagame |source:minecraft skins

Overview

This MOD adds some accessories that need to be effective after "charging" (the upper limit of all accessories can be stored is 5 points):

Charhet regeneration charm

Charging method: Food synthesis that does not give negative effects on the workbench;

Function: Give 14 seconds of life recovery I when the player's blood volume is less than 35%.

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Charged Absorption CHARM

Energy: Reply to the hunger value on the workbench ( ) > 4 Food synthesis (can not be given food that gives negative effects after eating);

Function: Give 4 seconds of damage absorption I when players are damaged by most types of damage (20 seconds of cooling time after effectiveness).

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Charged Glow Up Charm

Charging method: Slowly filling in the sun;

Function: The monster hit by the attack was glowed for 30 seconds.

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Charged Speed ​​Charm

Charging method: synthesize with sugar on the workbench;

Function: Triggered when the player runs / jump, and gives 3 minutes speed I (2 minutes cooling time after effectiveness).

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Charhet totem charm

Charging method: synthesize with undead totems on the workbench;

Function: Automatically trigger an immortal totem when the player dies.

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Minecraft images

Minecraft images

Minecraft images

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