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[IT] I am tireless (I'm tired) Minecraft

2024-12-15 02:02:04|Myriagame |source:minecraft skins

Is this a problem whether it is survival or death.

This MOD adds punishment for rebirth, the purpose is to solve the situation of recovering various values ​​in the integrated package or server.

This MOD adds the concept of fatigue, and the fatigue index will increase when the player dies.

Different fatigue index represents punishment at different stages.

fatigue index 0-20 (including) 20-40 (including) 40-70 (including) 70-90 (including) greater than 90 rebirth punishment

1. Initial health drop

10 points ( )

2. The initial hunger value dropped to

10 points ( )

1. Initial health drop

10 points ( ) 2. The initial hunger value dropped to

8 points ( )

3. "Slow" effect, level 1, duration: unlimited

1. Initial health drop

8 points ( )

2. The initial hunger value dropped to

8 points ( ) 3.

4. "weak" effect, level 1, duration: unlimited

1. Initial health drop

7 points ( )

2. The initial hunger value dropped to

5 points ( )

3. "Slow" effect, level 2, duration: unlimited

4. "Slow" effect, level 3, duration: unlimited

5. "Dark" effect, duration: 600tick

1. Initial health drop

5 points ( ))

2. The initial hunger value dropped to

5 points ( ) 3.

4. "Slow" effect, level 3, duration: unlimited

5. "Darkness" effect, duration: 1200tick

6. "Nausea" effect, duration: 600tick

Get up punishment

none

1. "Slow" effect, level 1, duration: unlimited

1. "Slow" effect, level 2, duration: infinite

2. "weak" effect, level 1, duration: unlimited

1. Consume

3 points ( )

2. "Slow" effect, level 2, duration: unlimited

3. "weak" effect, level 2, duration: unlimited

4. "Dark" effect, duration: 600tick

1. Consume

5 points ( ) Life value

2. Deduction

2 points (

3. "Slow" effect, level 3, duration: infinite

4. "Slow" effect, level 3, duration: unlimited

5. "Darkness" effect, duration: 1200tick

6. "Nausea" effect, duration: 600tick

The state prompts you feel good. You feel that you feel bad. You feel uncomfortable.

When the player gets up or is reborn, the player will get the corresponding punishment and status prompt.

When right -clicking the camp fire, the player can restore a certain fatigue index and get a 5 -minute "rest" effect. Under this effect, players cannot recover the fatigue index again through camp fire. In additionThere is a certain fatigue index and is not affected by the effect of "rest".

Players can reset the punishment state by getting up.In fact, it is to re -detect the fatigue index

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