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Performance killing configuration file description of the headshot killing (IBLIS Headshots) Minecraft Game

2024-12-09 18:26:28|Myriagame |source:minecraft skins

General {

#The damage caused by ordinary shooting is doubled (except the head).[Range: 0.0 ~ 1000000.0, default value: 1.0]

S: bodyshot_damage_mutiplier = 1.0

#When attacking the head, the helmet durability loss multiple.[Scope: 0.0 ~ 1000000.0, default value: 4.0]

S: headgear_damage_mutiplier = 4.0

#.[Scope: 0.0 ~ 1000000.0, default value: 4.0]

S: Headshot_damage_mutiplier = 4.0

#The particle size displayed at the headshot [range: 0.0 ~ 1000000, the default value: 10.0]

S: headshot_particle_size = 10.0

#The head particles type when head head head.0-no particle, 1-skull, 2-aiming symbol, 3-stars [range: 0 ~ 3, default value: 1]

I: headshot_particle_type = 1

# The minimum distance is judged when the head causes damage.At the same time, it affects Flan's firearms.[Scope: 0.0 ~ 1000000.0, default value: 16.0]

S: non_projectile_headshot_min_distance = 16.0

# When this option is opened, the player will not be hurt by headshot.[Default: FALSE] Headless Warrior YYDS

B: players_have_no_heads = false

}