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Treasure MineCraft

2024-12-15 02:04:13|Myriagame |source:minecraft skins

Brief introduction

This MOD adds a "treasure box" that randomly generates internal items based on the "torrential ID" used.

Can be used for making maps that can renewable resources.

Instruction

First define the "loot", the format is as follows:

 {"id": "loot ID", "Colddown": cool, "stacks": [{"item": "item ID", "count": quantity (1 ~64), "CHANCES": probability (1 ~ 100)}]} 

Note: Please compress each "loot" into one line, otherwise you cannot be read.

Take out the treasure box and change the name of the treasure box to the ID you want to call, and put it down.

When cooling or not loaded (including closing the world), open the treasure box again to refresh the resource.

If you need a random number of items, please write in the following way:

 {"ID": "Random quantity", "Colddown": 1, "Stacks": [{"it": "minecraft: apple", "count": 1, ""CHANCES ": 100}, {" item ":" Minecraft: Apple "," Count ": 1," CHANCES ": 50}]} 

(100% generate an apple, 50% probability is regenerated into one)

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