2024-12-15 02:05:02|Myriagame |source:minecraft skins
Overview
Do you want to visit the natural scenery on the earth in Minecraft?This module allows you to move the earth into MINECRAFT at a scale of 1: 1!(The proportion is adjustable, the default 1: 1)
This module is a branch module of Terra 1 to 1.Compared with the original module, it has rich functions and excellent performance.
what is it?
This module is Terra 1 TO 1 (a module that uses public online data to generate the structure and characteristics of the earth, without any strange blocks or biological communities, the proportion is 1: 1), which aims to greatly improve performance and repairError, add new, useful and fast functions to the original module;
This module is constantly working hard and updating, because the development team has added more functions and fine -tuned the module to achieve a better connection between the real world and the world of blocks;
The latest version can be compiled from GitHub, but one of its versions will always be included in the BTE module package, and the development team will try its best to maintain its update.
Features and functions
The main roads (concrete roads), secondary roads (stone roads) and grass diameter and street buildings on OpenStreetMap will be marked;
Restore the terrain details on the earth very accurately;
Use public terrain dataset for altitude and biological community resettlement;
Programmized trees are placed to restore the coverage of vegetation on the earth;
The ocean based on altitude and depth data;
No Malisiscore (but optional) "custom world" GUI;
Use the /tpl
The ore is produced under the surface, which means that even if you are at the height of Mount Everest, you don't have to dig more than 8,000 grids to find diamonds;
Caves, underground cities, and underground characteristics of other standards are still available, and are generated by CubicWorldGen as the benchmark.However, they are disabled by default unless they are modified in the generator settings.
API used
Tree coverage data: Treecover2000 V1.7, owned by daporkchop_;
Data from architecture, roads and water: OpenStreetMap under open database license.It is downloaded in real time using TerraPlusplusOSMTilegen, hosted by DAPORKCHOP_.(© OpenStreetmap contributor)
Notice
You need to install Open Cubic Chunks and CubicWorldGen as the front to break the height limit of Minecraft;
You need to connect to the network when using this module, because the module needs to download data from the network when loading the block;
The road generated in the steep terrain may appear fragmented;
Rivers with a width of less than 1 m may not be generated;
It is worth looking at the terrain.
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