your current location:首页 > news>[MLTPM] MLTPOjectMonster's monster enhancement

[MLTPM] MLTPOjectMonster's monster enhancement

2024-12-15 02:05:39|Myriagame |source:minecraft skins

Overview

This is a module that can take effect on the server.(Then why not write a plug -in)

Theoretically, it can be used with other monsters AI MOD.

Gameplay

Monster enhancement of Ming Luotian is a MOD that enhances monsters. All capabilities can adjust the parameters in the configuration file.

The module adds a instruction:/mltpm Reloy

This instruction can be used to overload the configuration file.

The ritual collapse of the code specification world is used, and the code includes a large number of configurations.

Currently, the following monsters have been added to the ability:

Universal

No death

All creatures will immediately restore the maximum health of the maximum health after successful killing players (deleted 35%);

You can use additional life recovery effect by configuration. For the first time, the player can get a low -level (default believe 1) life recovery. It lasts for a period of time (deleted 15 seconds).The default is 1) and refresh the duration;

By default, the highest life recovery of this ability is 10;

You can kill the player by configuration to get this effect;

The default response effect lasts 20 seconds;

If the effect of life recovery on the target body is higher than the maximum value of the setting, it will trigger this effect again will only refresh the duration;

If the resumption of life on the target body is higher than the set time, then it will only increase the level;

If the above two situations appear at the same time, nothing will happen.

Skeleton

Skeleton Medical Soldier

There is a certain probability (50%default) to enable the skeleton to gain ability, so that it can actively target other monsters with a certain percentage of blood, and restore their lives after the monster hit the monster in the bow and arrow;

By default, even if there is no medical ability, all skeletons holding bow and arrows will not cause harm to other monsters;

Even if you do not actively aim, the medical soldier skeleton will restore his life when hitting the monster;

You can treat teammates and avoid accidental injuries through configuration.You are talking about you, epic battle

Zombie

Flying Thunder God

There is a certain probability (35%default) to enable zombies to gain ability, so that when choosing a player as a goal, it will be instantly moved to the player's position if the player is in a certain distance (the default);

The zombies will maintain a period of time after the teleportation (the default is 5 seconds), and then the teleport will return to the position before the transient;

This ability is one -time.

Infection

There is a certain probability (30%default) to enable the zombies to gain ability, so that the random number of tapeworms are generated in place after death;

By default, the minimum is generated and the maximum is generated.

Last filmmaker

call

There is a certain probability (30%default) to make the last filmmaker gain ability, so that it will not cause harm to the player after the attack, but summons a monster to its own position from a certain range (default);

If the last shadow person can't find the goal that can be summoned, it will still cause harm to the player normally.

Transfer

There is a certain probability (30%default) to enable the last filmmaker to gain ability, so that he will transfer the murderer to his position after death.

silverfish

Insect group

There is a certain probability (50%default) to enable the tapeworm to gain ability, so that it has a certain probability (25%default) after being harmed) to summon a new tapeworm at the attacker's location;

After the health value is lower than a certain proportion (the default is 50%), the probability increases to 100%;

If there are no attackers, then tapeworms will choose random players in 32 grids to generate new tapeworms;

The attack power of the newly summoned tapeworm is 125%of the summoner tapeworm;

The summoned tapeworm may still have the ability of insects, but the maximum number of dolls is limited (default 3).

parasitic

There is a certain probability (25%default) to enable the tapeworm to gain ability, so that it has a certain probability (dex 10%) parasitic in the player's body when attacking the player;

The parasitic players will lose their hunger value every other time (default 5 seconds);

The effect of parasites can be superimposed;

After the parasitic is over, all tapeworms will be generated again and have a higher health value (the default multiple is 2.0);

By default, newly generated tapeworms will not use parasitic ability to prohibit the dolls. In this case, the tapeworm with parasitic ability will restore the health each time (default 1);

By default, parasitic lasts for one minute (1200 engraved)

Maternal bug

There is a certain probability (25%default) to enable the tapeworm to gain ability, so that if there is a monster nearby (the default distance is 8), it will be parasitic;

The parasitic monsters are suffered by the maximum health (dex 10%) every other time (default 5 seconds), and a tapeworm is generated;

Parasitic can be superimposed;

You can make the female bug hungry by configuration.(You can choose any creatures other than players as parasites)

Witch

Quote the thunder

There is a certain probability (dexter to 30%) to enable the witch to gain ability to summon a lightning in the position of the murderer after death.

This ability seems a bit too simple.

spider

assassin

There is a certain probability (30%default) to enable the spider to gain ability, so that it has stealth effect when there is no player in a certain distance (default) in the nearby (default).Sources of plague

Predators

Grade plunder

There is a certain probability (25%) to enable the predators to gain ability, so that they will make the player's level -1 after hitting the player.

Guardian

Midnight Bell

There is a certain probability (default) to make the guardian gain ability to curse the victim for a long time after the harm to the player (7 minutes by default).

Curse can be superimposed.

The cursed player will increase the cursing layer by the damage of the monster (default).

The cursed player will reduce the number of curses after killing any monster (default).

Players attack other players will add an additional layer and pass on their own curses to the attacked players, and then the curse will be lifted.

When a player's curse layer is greater than a certain number of layers, he dies immediately (defaults to 77 layers).

Player

Defensive corpse

After the player's death, the effect of life recovery and resistance to the life recovery and resistance of a period of time (deleted 15 seconds) is level 10.

Ability in other plans

You can view the current progress of GitHub's Readme document.

Minecraft images

Minecraft images

Minecraft images

In addition to other statements, MCMOD.CN, all open public editing content uses the BY-NC-SA 3.0 protocol.